Thank you, that was sweet to hear 😊
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I like the idea of an uncontrollable sun and loved the fact some background objects disappeared in the sun's light, but i think the goal of the game was less interesting as you just bash into enemies.
The art is nice and there is some potential here, but I would have had the gameplay center around using the sun's light. Also this would have benefited a game over reset, as i would fall endlessly and have to quit the game to retry.
I just released Fragment: Extended Edition. As the title implies it's an extended of a game i made last year, with all new game modes, mechanics and content.
It's a survival horror sidescroller where you enter an abandoned facility in search of the fountain of life, on the way finding crystallised monsters, optional paths and doors to unlock. Your ammo is limited and oxygen is constantly running out. Every time you beat the game a new mode unlocks, where not only does it become more difficult but enemies and events are rearranged. It also saves your best times for each mode for your speed running needs!
I stumbled upon this one a few weeks back, i didn't realise it came out in 2014 until now! I love the fish eye lens used, it makes me think that more platformers should use this effect as you're able to see ahead without the camera feeling too far away. also reminds me of what Sonic Xtreme was going for.
I played for a solid half an hour until i eventually got stuck, but before then i was on a roll clearing each segment without much trouble. This was a fun ride and an interesting perspective!
Me and a group of friends recently finished work on a short game; Fragment. I was the director, concept artist and programmer. Everyone else's roles are listed on the page.
This game is a 2D Survival horror where you explore an abandoned facility. There's a big map to explore with optional areas and limited ammo, all the while you're being hunted by crystalised monsters. This is a short game with a story, with a highscore result when you finish.
- Voice Acting with optional Subtitles
- Xbox 360 controller support
- In-game tutorials.
This is a short game that takes around 15-30 minutes to complete. Let me know what you think!
It looks pretty cool! I saw one of the GIFs before and the background looked pretty impressive. Plays fine but feels a bit slow paced for my liking, and prehaps the enemy deaths could have been better (it may look better if they fell to the right, for instance).