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Angus Beer

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A member registered Jun 13, 2015 · View creator page →

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Thank you! Let's hope what comes next is longer ;) 

Pretty fun idea! I noticed some weird screen tearing but i think that's just my monitor. I applaud the dark magic used to pull this off!

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I stumbled upon this one a few weeks back, i didn't realise it came out in 2014 until now! I love the fish eye lens used, it makes me think that more platformers should use this effect as you're able to see ahead without the camera feeling too far away. also reminds me of what Sonic Xtreme was going for.

I played for a solid half an hour until i eventually got stuck, but before then i was on a roll clearing each segment without  much trouble. This was a fun ride and an interesting perspective!

https://managore.itch.io/birdsong

Hello there!

Me and a group of friends recently finished work on a short game; Fragment. I was the director, concept artist and programmer. Everyone else's roles are listed on the page.

This game is a 2D Survival horror where you explore an abandoned facility. There's a big map to explore with optional areas and limited ammo, all the while you're being hunted by crystalised monsters. This is a short game with a story, with a highscore result when you finish.

Features:

  • Voice Acting with optional Subtitles
  • Xbox 360 controller support
  • In-game tutorials.

This is a short game that takes around 15-30 minutes to complete. Let me know what you think!

I wish this came out when I made my own Gameboy inspired game seven years ago! I will definitely have a try with this!

Really fun idea and well executed! I'm suprised i didn't know browser games worked on phones i feel I've been missing out!

I was not expecting to be able to play this on my phone, that was a suprise to me!

Thank you ^^

It looks pretty cool! I saw one of the GIFs before and the background looked pretty impressive. Plays fine but feels a bit slow paced for my liking, and prehaps the enemy deaths could have been better (it may look better if they fell to the right, for instance).

Thanks again! :)

I love this one! It feels pretty refreshing as a puzzler, and it got pretty tense as it built up

I'll have to look into porting some time, but thanks for checking it out though :)

Thank you. I'll see about different difficulties next time :)

Thank you :)

Thank you! I had considered multiple lives, but i guess I like it arcade hard haha. I'll be more fair next game though :)

Thank you :) And yeah I'll check it out.

This is one of the coolest ideas i've seen in this jam <3

Pretty neat collection- reminds me of the ZX Spectrum

I had considered music but it was 3 days until the deadline, definitetly next time though :)
(I thought I replied earlier but looks like i hadn't, whoops!)

It looks pretty cool but i had a hard time with this one, mostly from the way it controlled and how fast it was. 

It crashed on me after the third game, but what i played was pretty sweet

Really sweet game! I like the aesthetic of it, almost feels like something from a storybook. Good difficulty curve.
I would say prehaps the sprites could have been downsized a bit to fit more on the screen, as i felt there were times i wasn't sure what was up ahead.

That's why she's in silhouette ;) haha
I'm happy to hear that- and I wouldn't mind making some sort of difficulty slider next time.

Thank you! It's funny because i was worried it scaled too fast, so atleast i know now haha :)

No problem! I'd love to see more sometime :)

It has a pretty neat teleport mechanic, but i think the game should focus on that first and introduce enemies later.