I really enjoyed that! Nice design, and growing new platforms was a really interesting way to build up a level. It felt a bit punishing to have to completely start over again if you fall off the bottom of the level – it would be nicer if you lose a heart and get respawned at your previous location.
Play game
Grow by Sacrifice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #24 | 3.621 | 3.621 |
Gameplay | #25 | 3.750 | 3.750 |
Innovation | #27 | 3.536 | 3.536 |
Design | #27 | 3.857 | 3.857 |
Sfx / Music | #27 | 3.607 | 3.607 |
Theme | #75 | 3.357 | 3.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Smart game design. I felt very accomplished when I got to the end, and failing felt like it was my fault. There was a good feeling of progression in such a short game too. My only complaint is the camera is a bit quick to snap on every level except the last one. Also, wish the music was louder. One of my favourite games this jam, though.
Very tight controls.
Damn that last level was hard, at least until I discovered you can just fall when getting the last thing.
I really liked the platform appearing mechanic. Great art style, with great sfx! Nice job!
Minimalist pixel asethetic and smooth animations are terrific. Nice marble effect in the background too. Controls are simple and perfect. Very high replayability. I agree with what Nodeg said about the camera when changing directions but it doesn't make it any less fun to play.
Pretty fun. I found the camera a bit jarring when changing direction, but thought the game was well executed.
Very cool looking game with a trippy background. I liked that there was some choice which plants to grow and that the difficulty ramped up as the enemies spawned with the plants. Well done.
Great art and atmosphere, lovely take on platformers. Great sounds and music too!
The environment seemed to jerk a little when moving around, not sure if it was intended. Otherwise a smooth experience, good job!
This was amazing!!! One of my favorite takes on a platformer that I've seen! I though it was a really creative way to incorporate the theme and the concept is easy to understand, but is made endlessly interesting by how cool the designs of your puzzles are! Everything felt very smooth and the difficulty definitely felt appropriate and scaled up well!
On top of all of that the music was very fitting and the sfx were great! Really fit the artwork and world that you built. Congrats and thanks for this game! I had a lot of fun playing it!
Wow, I'm glad you liked it and had fun with it, your words mean a lot... And I really meant it. It's been very hard times and I put what little energy I had into making this little game as intereseting as possible. I'm kinda proud of the results, but reading your comments gives purpose to what I do. Really, thank you for playing, commenting and for your kind words.
It's a very good game!
The controls are responsible, the graphics are beauty, Sfx/Music are very atmospherical (seriosly, the combination is just perfect!) and... OMG, this level design! In the second stage, i realy try to make some differents routes and it works perfectly!
I just want to know how to make a level design like you =O.
Congrats for the great work!
A pretty cool platform puzzler. The design of your levels were well done. It looks great visually. My only complaint (and this is just personal prefence) is that "jump" wasn't mapped to the spacebar.
Nice concept within the theme! I really appreciated that the vines serve both as decoration for the growing platforms, but as as a clear guide for the level, that is, where to go next, where the platforms are located etc. I felt like I never had to gamble some jump. I always knew which areas was unlocked. Very well though design. The whole game also have a nice cohesive atmosphere with graphics, theme and music
That was great. The idea of creating your level as you go is neat and opens up lots of possibilities. I like the sprite you created for the main character.
I loved the idea of building the scenario as you progress.
The gameplay is really really tough, the mechanics are easy to learn but really hard to master.
Overall, pretty good! I've felt challenged by the level design and that made me try again more and more. Not a casual game, tho.
Glad you liked it! This time I focused in the basics of a platformer and trying to make an interesting level design, from tutorial until the very final challenge. I don't know if the difficult is too high or the controls aren't all that great. The fact I could pass the levels blinded me. Thanks for playing!
Leave a comment
Log in with itch.io to leave a comment.