The downtempo beat of this game made it very relaxing, even if I had to restart and memorize how many grow powerups I had to consume. Great execution man, congrats!
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Tall-boi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 4.118 | 4.118 |
Theme | #7 | 4.412 | 4.412 |
Innovation | #8 | 4.137 | 4.137 |
Overall | #8 | 4.027 | 4.027 |
Sfx / Music | #22 | 3.725 | 3.725 |
Design | #36 | 3.745 | 3.745 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was fun, Great game! I liked the memory aspect of the puzzles :)
Man, this idea is too good to be true! Very clever! I really enjoyed this game! Nice job! It felt very polished!
I really enjoyed this game! Clever puzzle platforming element to the game and the controls felt good! Great job on Tall-Boi!
The music truly made me feel like a BIG BOI. Fun game, wonder what a full game of this could look like with added mechanics! :D
Such clever simple mechanics. I like how you used the growth mechanic as both a negative and a positive. Very well done!
Nice simple mechanics and great looking effects! Well done!
Very good level design and you realy have original good idea!
I enjoy your game too much!
Really nice solid game. I like the subtle movement animations, and good level design!
Really nice bouncy effects and the game feels great to control, just the right amount of floatiness and player control. Really like all the small animations and particle effects that you used, and the way you implemented puzzles is unique and really fits the theme of the jam.
It's very cool that you get a small jump once you eat an apple, and it's not something that you can control directly. Really makes you think in advance and time your moves properly. Great job!
This was clever. Basically the levels are logic puzzles that you need to figure out. I had the ah-ha moment after a few tries - using the jump that occurs when you power up with the green stuff. Good fun. "Simple" but with actually a lot of design complexity! Well done!
Really cool way to play puzzle game in combination with control precision type of game, perfectly matched the theme :D
I love the gameplay mechanic of sacrificing part of your size to solve puzzles. In my opinion some levels required a little too much tral and error, but maybe that was just me. Good job.
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