Thank you for playing and from the great feedback! That is so nice to hear as I focused mostly on vibes and environment for this jam. I also had to prioritize optimization because running smoothly is necessity for rhythm games. At first Mr Pebbles was just part of the environment, but his role grew bigger every day during development. I'm glad you enjoyed the experience!
OzMaister
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I appreciate the extensive feedback. I had a lot more planned for the game eg. more craftable items, collectable resources, hats for Mr. Pebbles and even tool upgrades where some of the money would be used, but I'm just one guy so I had to cut many things in the beginning. I'm happy to hear my last day performance optimizations were a success. Thanks for playing!
Thank you! I think the base for the character movement was from Lukky's Youtube tutorial that I have modified a little. I have coded the item dragging for my games myself and fine-tuned the mechanic over the years.
Much obliged! Yeah, few days ago we watched a streamer play the game and the physics were going WILD. It's a bug when the items being held won't stay still and want to phase through the walls. Otherwise it's a feature and a part of the physic jank charm. Spilling coffee was a main feature because of the theme, so it had to go in. Isn't that how everyone holds their cleaning carts? :D
Glad you got the courage to press the red buttons! I'm gonna say slingshotting the cleaning cart is definitely a feature. I've heard we shouldn't patch the "summoning" of the cart when dropping from a ledge. We're also happy to hear the dialogue spoke to you! Thank you for playing and for the comprehensive feedback :)
Thats kinda funny that your community has grown so big that people are trying to influence it from the outside 😅. Now that you mention it, I can see those soulsbourne and anime vibes your game aswell. I think the chaotic feel does not come from the lack of tutorialization, but more about the readability of the enemies.
I've been pretty good. I have participated in game jams every once in a while and one jam game ( Organ Donor Delivery ) was even played by Jacksepticeye 😊.
That's a pretty private bathroom as it's missing a door. The music slaps and the visual storytelling is great. The skateboarding mechanics have the right spirit, but doing tricks feels quite unconsistent. Also all the cosmetics disappeared when went skateboarding. Doing tricks was fun and the skatepark layout is really good. Kudos!















