I think their are some conveyance issues with your game. It took a couple of attempts to play the game, because I was killed by the boss almost instantly, and not given enough time to learn the controls. I'm also confused how this is a horror game. However, what i do see here is a pretty good base for a bullet hell game. I think if you gave the player a little bit more warning for the boss. and you made some assets that indicate that this is a top down shooter or bullet hell, this game could be quite a bit better! I'd recommend asesprite as a good art tool for your games, or gimp if you would rather go with something free. There are also assets/art/music people allow you to use for free.
riks
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Cool concept for a game! The art update looks good, although I thought the sprite work from before was charming. SFX and music sound nice (although I think the music stops looping at a point)
I think the game had a good difficulty curve up until both the knight and rook are playable at the same time. I feel the mechanic of pushing the knight while it is standing on a box should have been tutorialized, but overall, good stuff! :D
very ambitious game! I've never gotten to the point in a game jam game to even think about making a boss! Liked the level design too, reminds me of the trippy platforming levels in mario sunshine!
I think after the 2nd level, I stopped killing enemies for their power, because for some reason the game would give me the power from the start. (dunno if thats a bug) pbut all together, good stuff.





















