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riks

177
Posts
3
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55
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A member registered Jul 20, 2019 · View creator page →

Creator of

Recent community posts

I think their are some conveyance issues with your game. It took a couple of attempts to play the game, because I was killed by the boss almost instantly, and not given enough time to learn the controls. I'm also confused how this is a horror game. However, what i do see here is a pretty good base for a bullet hell game. I think if you gave the player a little bit more warning for the boss. and you made some assets that indicate that this is a top down shooter or bullet hell, this game could be quite a bit better! I'd recommend asesprite as a good art tool for your games, or gimp if you would rather go with something free. There are also assets/art/music people allow you to use for free.

Cool concept for a game! The art update looks good, although I thought the sprite work from before was charming. SFX and music sound nice (although I think the music stops looping at a point)

I think the game had a good difficulty curve up until both the knight and rook are playable at the same time. I feel the mechanic of pushing the knight while it is standing on a box should have been tutorialized, but overall, good stuff! :D

(1 edit)

P.S. I also drew the cover art

very ambitious game! I've never gotten to the point in a game jam game to even think about making a boss! Liked the level design too, reminds me of the trippy platforming levels in mario sunshine!

I think after the 2nd level, I stopped killing enemies for their power, because for some reason the game would give me the power from the start. (dunno if thats a bug) pbut all together, good stuff. 

I like the low poly look and the resolution change ethe longer the game goes! 

I think a couple of times the child npc would block my path on the way to certain rooms, and it was hard for me to talk to characters under such a strict time limit.

I can't believe what you did to Susie's shnozz. The game was great! I really liked the tutoriel button (probably my favorite part) but the game was also really fun. :D art was really good too! 

cool aesthetic, and great foundation. It's crazy that there's a save system in a game jam game! :D

Pretty freakin sick. I like the slowmo when you're on the umbrella! I'm really curious how a mechanic like this could be used in a platformer... 

This is a really good base for a bigger game! I really struggle in the first area though, and didn't make it very far.

This is a really good base for a bigger game! I really struggle in the first area though, and didn't make it very far. 

Cute! I love the color palette!

cute! :D I love the color palette

This was pretty funny. :D good stuff. 

the jump scare at the end killed me

Very ambitious game! Love the art style too. I could see this becoming a pretty cool Idle game. 

Very ambitious game! Love the art style too. I could see this becoming a pretty cool Idle game. 

Amazing stuff. love the visuals. :) i made it to normal.

Amazing stuff. love the visuals. :) i made it to normal.

incredible work! This has such a great sense of humour! :D

Short but great idea! :D I wish there were a couple of more levels!

https://discord.gg/sFXP538K

great minds think alike I suppose. :D

Hello! Im a dev of the game! Yeah, the mobile version is pretty rough. This game was a school project we made in a week, and to figure out how mobile games work, I converted it to an android build in a day! Admittedly it is very rough. Glad you gave it a shot though! :D

super excited to check it out! :D

can't wait to check it out and play! :D

How do you play the game?

when intellivision responds to my emails

This is the second worst game i've ever played

bug

This game has a really neat concept! :D

times

five

exactly

An erotic experience that everyone must enjoy five times

This was really cool, and other than Kirby's canvas curse, I can't really think of a game that has a similar mechanic! brush 1, and brush 3(better brush 1) were my favorites! :D