Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

victfv

174
Posts
22
Followers
10
Following
A member registered Dec 14, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Yeah, seems to be a bug.

You can look at the journal to see which floor you need to go to.

Thanks for playing!

Yeah, we ended up not having time to implement the sound. I'll update it with sound after the jam.

Nice game. 

I got to floor 4 and went up, but it took me back to ground. I looked everywhere and didn't find anything wront, except for a red thing out of the window, but I saw it before and went up and didn't fail, so idk.

Nice, I like how you used the theme.

Do I get fired if a two goes into the elevator with 9 weight?

Got 60 high score. 

(1 edit)

Nice. I kinda like these kind of games. The blue lobster showed up at the same time as the angel, so I closed the doors for the lobster and the angel got me.

Thanks for playing. 

You can use the right mouse button to control the character, as well as a controller.

Amazing. Very well polished and solid mechanics.

Short and sweet. Very nice.

Cool, very surreal. The graphics are really reminiscent of some 90s PC games.

Nice. Very punchy effects.

Looks great. Funny characters

I like how the objects react to you shooting presents at them like the trees swaying.

For a moment I thought I was performing miracles and walking on water, but then I remembered it's cold and the water is probably frozen lol.

The texture warping was a bit much for me. It usually works better if you have higher poly models for the environment (some PS1 games even subdivided meshes in real time like tesselation to reduce it).

Very fun. I really like the FMV of the destruction in the end.

I like the style and the "walk" animation of the shovel.

I feel like my canons shouldn't be able to shoot my own defense, maybe if they could be elevated or something.

Nice style. Difficult game.

Controls take some time to get used to. At some point the tower was defending me more than I was defending it.

The game is pretty fun. The role reversal is funny in a surreal way.
Also, perfect pizza graphics. Most realistic pizza I've seen in a videogame.

Our games have similar premises.

Aparently tower defense against goblins is a common thing lol.

Nice. Got very frenetic and the 6DOF gameplay just adds to the madness. 

Could use some more feedback when your ship is being attacked and from where.

Nice, simple and short. Has a nice art style. 

Reminds me of VVVVVV.

Very novel and relaxing. Love the movement system and surreal environment.

Unfortunately it stutters a bit for me. Could be bad V-Sync, I had to change to adaptive in my project for it to feel smooth.

Nice. Love the minigames.

Great

Nice platforming and polished game.

Very cute. I love the idea of the scarf.

Unfortunately, after I collected all of the leaves, Gland was stuck in a perpetual limbo of getting cold and drinking coffee. 

One must imagine Gland happy.

Very cozy. I like the visuals and the music.

The platforming is a bit clunky. It feels like there's some input lag and some coyote time would be nice as well.

Thanks for playing.

Thank you very much.

It wasn't intended to be a rage game, lol. 

But sometimes you get too good at your own game and lose track of how hard things are.

Thanks for playing.

The game has coyote time, you can jump without getting wet for 5 frames after you leave the ground.

Maybe you were having issues with framerate like Lena Taylor above? That would also explain the difficulty jumping on the lily pad.

Thanks for playing.

Chrome is usually the only browser that works well for WebGL games.

Thank you.

Yeah, the tree to go back out is a bit hard. I'll make the branches more gradual when I update the game.

Thank you and thanks for playing.

Thanks for playing!

Thanks for playing.

Appreciate the feedback.
Interesting that you had performance problems.

Are you using Chrome? It's the only browser that plays nice with WebGL in my experience. Also, do you mind telling me what GPU and resolution you're using. I'm using a GTX 650 Ti from 2012 and I can't get the framerate to drop, even at 1440p in full screen.

As for the lily pad, it might be the framerate that's causing it. Was the game stuttering? It should compile most shaders at the start, but maybe it doesn't on some hardware.

Yes, I just restarted and didn't drag the pieces behind the portrait.

Very good.

Loved the detail that the bed bounces you lol.

Cute game. 

For a game about memories, you sure did well with the sense of speed.

Very cute. I like the immortal being just enjoying helping strangers for once as opposed to harvesting their blood or enslaving their immortals souls.

Also, a bit o a bug: the puzzle pieces got stuck behind her portrait when I dragged them there.

Cool. Really like the unshaded gradients of the art style.

It did register as a virus both in Chrome and Windows Defender, so I had to add an exception.

Funny little game.

Not enough Kevin MacLeod, 7/10 - IGN

Awesome. Very cozy. I loved the sepia tones and the music.

I did struggle in the Simon says puzzle, but that was my headphones being crap and not my incompetence... definitely.