Play WoodLand Sonata
WoodLand Sonata's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.632 | 4.632 |
Overall | #5 | 4.246 | 4.246 |
Fun | #8 | 3.895 | 3.895 |
Cozy Fall Vibes | #18 | 4.211 | 4.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool concept, although I got a little lost! At first I wasn't quite sure why I couldn't play the flute, but that made more sense once I discovered that the little creatures could teach me notes. But after that I couldn't get past the first purple-bush sound puzzle. I tried everything! Mimicking the sound by stepping on the buttons, mimicking the sound on the flute, but nothing seemed to work. Did I miss something? Anyways, other than that I really liked the game. Very cozy fall vibes, nice art and animations, and a cool concept! Plus the little creatures were very cute. Well done!
First of all: for anyone who hasn't played this game, PLEASE DON'T READ THIS COMMENT! It explains how one of the puzzle works, and I think you should at least try to work it out for yourself first before reading!
I assume you're talking about this puzzle:
Sorry you got stuck here, given it's my personal favourite puzzle of the 3! It's a code-cracker where each direction corresponds with a musical note (stepping on the buttons tells you which corresponds with which). When you approach the path, a melody plays which tells you which path to take. For example, if D corresponds with up and G corresponds with right, and the melody plays 'D G G D', it's telling you the correct path is 'up, right, right, up'. Hope this helps!
Ohh that makes sense. Thanks!
Hi @Virtual Turtle Games!
Thanks for your feedback, glad to see that you had an overall nice experience playing my game!
It's difficult to find the balance between too much explanation and not enough explanation, and provide a game experience which is not too long and straight to the point.
I will definitely keep that in mind in general to think of ways to make things more obvious without excessive tutorials.
Last, but not least: HUGE thanks for organizing this game jam. It was an amazing experience to be part of!
Thank you so much @AJW8 for your precise explanation!
And congrats for your results, I was happy to see your game's ranking, also for me it's #1 humor wise ๐
Nice game, I like the atmosphere and the little games, good job.
Hi Misterm! Thank you, I'm happy that you liked it, good job to you too!
Everything is great in this game. I loved the graphics, the music and the puzzles were nice. Would play a longer version for sure.
Hi Strickster!
Thank you so much for your feedback, I am happy you liked the atmosphere and the gameplay. I will definitely work on it, maybe even make it a "Full Game", I have a few other ideas already for the gameplay.
If you are interested, you can follow me here on itch or on Twitter/X @SomaAnimus
Thanks again for playing and reaching out!
I absolutely loved the color palette and the puzzles! nice job :)
(first cutscene with little kittens is so awesome omg owo)
Hi plaha! Thank you so much! I am happy you had a nice experience playing my game.
Glad you liked the cut scene! If you liked the first one, I think the endscene should be even better
(Once you get back your notes, you can trigger the end scene by playing something on the flute, somewhere) ๐
Thanks for playing and for your feedback!
really loved to play this gam, cosy, interesting, we want to play more !!
Hi cixidetroy!
Thank you so much for your message! I was not expecting half the amount of positive feedback I got here, so happy about it.
I am definitely considering to work on it more in the future!
I will post updates on Twitch/X @SomaAnimus, you can follow if you'd like to be informed about the progress/news
This being my second jam, I think the hardest part about game jams on my end is trying to accomplish what I want to do in my head, and attempting to deliver it relatively glitch free with the little knowledge I have.
This game seems unburdened by any of that. Which is to say it's a short confined experience where there's no dialogue, no tutorial, just music and puzzle solving. I did not experience any glitches, it was easy to grasp the story, the music was wonderful, especially the ending! Not once did I have to question what I was mean to be doing or how to solve each puzzle. It's amazing to see a game with such a solid identity yet so simple. It's an open and shut game, where I have no idea how you would do it any better. Congratz! Hope to see you again in another jam.
Hi RemediaV,
Thank you for your feedback, it means a lot to me.
First of all, concerning the skill I have still a lot to learn! A good takeaway from this experience is that I sticked to what I could do well! I can guarantee you that when I play any other game from the jam I am wondering how they did this and that technically. In this game I sticked to the basics technically, and I didn't have the choice, to be honest, given that I just learned Godot ๐
The fact that there is no dialogue, initially is actually due to a lack of skill on my side to write good dialogues ๐ But I wanted to express emotions, and I could do that with simple emoji bubbles. It's not difficult, at all, but it works ๐
I did plan a bunch of time to make sure there were no bugs, I made a game jam before (You can find my other game, "Run! No, Jump!") and left lots of bugs, but I learned from this, and could plan a bit better.
Also, I have a musician background, so it came naturally to me to do a game about music.
I hope this comment can clarify some things :)
Thanks a lot again RemediaV for your message, I'm touched!
Yoo I really loved the puzzles! They were a lot of fun to solve and the overall vibes of the game are *chefs kiss*
Hi edgyededgelord,
Nice to read that you enjoyed playing this game. Thank you, I put my heart into delivering that vibe and I'm happy that it spoke to you!
really wonderful game!
Hi Just a Guy,
Thank you so much!
You just made a masterpiece in 3 days! I ended it at the hill with the 3 cats, excelent!
Hi filmyk,
I'm happy that you liked that much playing my game, thank you for the feedback!
Great game, I really loved it! Great art style, very good music and presentation and captivating gameplay.
Hi SecretC,
Thank you so much for your feedback, I am glad you like these differents aspects of the game and had a good time!
Beautiful little game!
Hi barnanemes!
Thanks for playing and for your feedback!
Amazing job by yourself alone, very well done. I like the music the most, and the puzzles as well, but the looks, the atmo is greatly connected toghether! Very lovely, beautiful job! :)
Hi Zahkros,
I am very happy to read that you enjoyed the music and the atmosphere, and that you felt that everything was working together.
It's amazing to see that it conveyed the kind of experience I had in mind when the idea was only in my head, so rewarding!
Thank you so much for your feedback!
Cool Game Love the music
Hi BNick,
Thanks a lot, glad you enjoyed the music!
That intro cutscene made me feel like I was playing Zelda ALTTP again. The first time he played the flute I was half expecting a bird to show up and carry him away!
The visuals are stunning, the gameplay is solid, and the inclusion of those musical puzzles really works.
Overall, a really good jam entry here. Nice work!
Hi AJW8,
Your mention to Zelda caught me off guard, that touched me!
I cannot deny the influence the old Zelda games had on me, and a lot of us, for sure .
Happy to know that you liked all these aspects of the game.
Thank you for your feedback!
Awesome!
Thank you The Bales Boys!
This is awesome! Well done.
Hi PixelEggs,
Thank you for your words, and for playing my game
Awesome. Very cozy. I loved the sepia tones and the music.
I did struggle in the Simon says puzzle, but that was my headphones being crap and not my incompetence... definitely.
Hi victfv!
Thank you for playing the game and leaving your feedback!
I am glad you enjoyed the atmosphere. Haha that's a shame for the headphones ๐