Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

Big Cat FetchView game page

Big kitty's gotta eat to grow!
Submitted by SOYBABY (@soybaby) — 22 minutes, 27 seconds before the deadline
Add to collection

Play game

Big Cat Fetch's page


CriteriaRankScore*Raw Score
Sfx / Music#1511.6671.667

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with to leave a comment.



Took me a second to realize that I had to play as the cat as well, but once I did I got into the groove and had a good time! Big cat is always satisfying! Cheeky music and neat graphics! Gave me Untitled goose game vibes which I love! great Job!


The idea of passing the food is cool! I liked the animation very much! I believed that more things can be done with the cat if given enough time into this game!


A bit bizarre for me. But I liked the art style! Nice job bro!

Submitted (1 edit)

Some gameplay is missing but I appreciate your art style and I would like to see more! The final plot twist upset me a bit hahaha


Nice animations and feeding the cat until it reaches the size of a t-rex is funny. Would like to see where it goes, nice job.


Good game. The short music loop was a tad infuriating though.


Like the aesthetic, reminded me of some old dos games of old. The music made it feel a bit creepy?


Cool concept. The sprites and animations look great. You could use Godots YSort-node as parent for the game objects, so the cones are rendered properly behind players.


Thank you so much for the feedback! I will definitely have to implement that

Submitted (1 edit) (+1)

Loved the animations but couldn't throw the ball, unfortunately the character woul only move it's arm but never throw something. But really like the controls and animation/design


Hi Felipe! Thanks for the feedback. I fixed the problem with the missing items and now it's in a playable state. If you have a minute try it again and let me know what you think.


Oh, i see that. Replayed now. Really cool and must be fun to play with someone else (even a little bit to play with yourself XD). Probably gonna do when i have someone around ^^


This feels like a very obscure game that a very obscure game studio with a 30-letters-longs (or longer) name might’ve made during the PlayStation 1 days.

Unfortunately, you not only captured the good aspects of this kind of game (Graphics, Sound Effects, and Artistic Direction), but also the poorly-aged controls:

  • It should be possible to invert the camera controls for both axis individually.
  • It is unreasonable to perform the Mid-air Jump once it’s unlocked: It should just be a second press of the Space Bar, no additional Control key.
  • The camera should not only be rotatable with the Arrow Keys, but also with Mouse Movement.

Ok, it's not a complete game, but i like the sprites animations and the controller are very responsible. I wanna play this when it's ready!

You're doing a good job! Congrats!


Thank you! I'll let you know when it's ready


I'm following you XD. 

Just tell me when you end it ;D


Still working on this game, sorry!