Took me a second to realize that I had to play as the cat as well, but once I did I got into the groove and had a good time! Big cat is always satisfying! Cheeky music and neat graphics! Gave me Untitled goose game vibes which I love! great Job!
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Big Cat Fetch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #92 | 3.167 | 3.167 |
Theme | #131 | 2.444 | 2.444 |
Innovation | #140 | 2.333 | 2.333 |
Overall | #144 | 2.344 | 2.344 |
Sfx / Music | #151 | 1.667 | 1.667 |
Gameplay | #156 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice animations and feeding the cat until it reaches the size of a t-rex is funny. Would like to see where it goes, nice job.
Good game. The short music loop was a tad infuriating though.
Like the aesthetic, reminded me of some old dos games of old. The music made it feel a bit creepy?
Cool concept. The sprites and animations look great. You could use Godots YSort-node as parent for the game objects, so the cones are rendered properly behind players.
This feels like a very obscure game that a very obscure game studio with a 30-letters-longs (or longer) name might’ve made during the PlayStation 1 days.
Unfortunately, you not only captured the good aspects of this kind of game (Graphics, Sound Effects, and Artistic Direction), but also the poorly-aged controls:
- It should be possible to invert the camera controls for both axis individually.
- It is unreasonable to perform the Mid-air Jump once it’s unlocked: It should just be a second press of the Space Bar, no additional Control key.
- The camera should not only be rotatable with the Arrow Keys, but also with Mouse Movement.
Ok, it's not a complete game, but i like the sprites animations and the controller are very responsible. I wanna play this when it's ready!
You're doing a good job! Congrats!
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