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A jam submission

Role of the DiceView game page

GMTK Game Jam 2022 entry
Submitted by dahut — 6 hours, 41 minutes before the deadline
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Role of the Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#3383.9093.909
Enjoyment#4043.6593.659
Overall#5473.6743.674
Presentation#13793.4553.455

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player character is a dice, that randomly changes class when rolling.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

Very cool interpretation of the theme, and super fun! Nice work!

Submitted(+1)

Very nice art and animations, and the idea is interesting too.

Submitted(+1)

Overall pretty cute art and smooth animations , and pretty unique way to turn the dices, even tho i could avoid turning if i just jump fall instead of normal fall,

Submitted(+1)

Interesting idea. A greater variety of enemies would be nice. Good job!

Submitted(+1)

The pixel art is nice! Cool concept!

(+1)

nice game but there should be WASD control. concept and art is great. Good Job.

Developer

Ah you're right, while testing the game I completely forgot to add alternative controls ...

Thanks for the feedback !

Submitted

WASD controls would be very useful :)

Submitted(+1)

this is so cute, I'd love to see this expanded on more after the jam 100%

Submitted(+1)

Nice game, it's so refreshing to see interesting ideas, I really loved it. The unintentional rolling and quickly adapting to new attack was super cool. If this game gets an update with a few more levels I would gladly play them. Keep up the good work!

Submitted(+1)

Really fun! I loved it.

Submitted(+1)

I'm going to be honest, this was a really well made game. Our games are pretty similar to each other. All the classes varied from each other very much, giving each one a unique playstyle. Only thing I wished is that the classes were in a set order rather than random. I feel like it would have added a bit more strategy. Although, this is probably my bias of me not liking RNG very much coming in here. Overall, this was an excellent game! Good job!

Submitted(+1)

Short but fun game. The mechanic is very intresting

(+1)

Great idea, reminded of Neon White almost with the forced switch on jumps, that's a clever twist.

Submitted(+1)

One of the best games I've played during the jam. I have not seen anyone else with this concept.
Not only was the gameplay enjoyable, but rolling off a cliff to change class was a really nice touch, limiting the player's control and forcing to try all different options. 
The enemies could use some work, but for 48h this is wonderful! Sincerely hope you get top 100

Submitted(+1)

A really neat concept that could be taken very far! My only nitpick is that the boss doesn't have a health bar, but other than that it's an amazing concept -- especially for something put together in just 48 hours! Great job :)

Submitted(+1)

Fun game i liked the way your dice rolls and changes form. I did cheat my way out of becoming a wizard and jump all the time at ledges so i can deal ranged-dps. So maybe count jumping as a roll would be interesting and less cheesing-opportunity! Great game i liked it! Good job on your entry!

Submitted(+1)

Fun game!

Submitted(+1)

I really like the "rolling" off of platforms mechanic, it's super cool and fun to use and the animation is just perfect for that, very crunchy.

The gameplay was pretty straightforward, though I'd love to see some more uses for that core mechanic, maybe for traversal or puzzle solving (but then it would be best if it wasn't random, but follow a given path A-B-C-D-A-B at so on for consistency).

Great job!

Developer(+1)

Yeah, I actually thought of something like that as well !

Like with the rogue that jumps higher than others, or the warrior that could break boulders ... but as you say the randomness would make it a bit frustrating maybe.

Submitted(+1)

Short and sweet, really creative direction for the gameplay and great use of the jam theme!

Submitted(+1)

unusual theme

Submitted(+1)

Really polished and very simple gameplay, i like it! :D

Viewing comments 24 to 5 of 24 · Next page · Last page