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Zhongbob

21
Posts
A member registered Jun 22, 2022 · View creator page →

Creator of

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This game was very fun. The enjoyment you get out of killing the enemys is very great, and the animations are smooth yet not distracting

I like the art style, however it was a little confusing at first to figure out that the goal requires the dice number to be facing downwards instead of towards the player. It is also hard to see what number is around the dice.

Very nice art and animations, and the idea is interesting too.

A unique way to interpret the theme but a little too dependent on luck which makes it a little painful to play that way.

I enjoyed playing the game for some time, but i think the theme can be utilised a little bit more here. In this game it seems that the roll of the dice theme seemed a little forced, as the dice could have been anything and it would not have affected gameplay at all. I think adding mechanics related to the dice rolling would have been good.

I like the challenge and concept this game provides, but it is a little hard to play considering you can't see the different sides of the dice. Perhaps you could have made this a level based system instead of an endless replayable puzzle, such that you can also introduce the mechanics of the game slower. In addition, i believe the addition of walls, spikes, and obstacles in general to the game would make for more interesting puzzles, and add to the replay value. Good job still though!

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I like the idea and the art you have. The idea that the offset of the gun relative to the cursor is random is also great in my opinion. Game is really challenging too which i like.

I love the idea, art and the music is catchy too! It was very fun to strategies how i should use my dice to get the best result. The only comment i really have is the fact that blobs wander between areas over time. I think that it would've been better if the blobs stayed in their areas after each turn to make it more reliant on strategy rather than luck or waiting. Other than that great job!!!

the graphics are nice, but the lack of a tutorial made it a little confusing to play for me. Also the dice rolling feels a little laggy too.

I like the idea of the game, as well as the movement animation you created for the dice. however there were quite a few bugs inside the game. For one, sometimes the game would crash for some reason when i got a point. Secondly, i think using dots instead of numbers would make the game much more refined, however i understand that you may not have had enough time to do that.

I also suggest you add a few more features here and there, to make getting the correct number more different each time. For example, you could have it such that certain directional keys would be limited, either from the start of the level or if the player accdientally picks up an object, or maybe allow the player to jump in order to spin their dice faster

I'd say keep going and good luck on your future games!

Holy damn the art is amazing... The idea is also unique and the gameplay was generally fun. good job.

Thanks! Tried to make it as less dependent on probability as possible, with the right configuration. unless you wanted to get a higher score.

Green tea supremacy

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Thanks for the feedback! I made around 24 levels, because i was bored with the extra time i had lol.  I was testing the game with my friends and some told me to change the switch modes key to E haha. Seems like it was a bad choice.

Thank you! Wanted to stick to 2D platformer since i don't have much experience doing anything else, but still wanted to make some interesting mechanics so i came up with this.

I like the concept, the puzzles are challenging and when i finally do solve them, i get that aha moment. The art and music is also well done. However I think it is a little inconvenient how you can't go the previous level(Unless it was told somewhere and i missed it), and the swapping of dice process is a little tedious(Unless i also missed that somewhere). I think instead of pressing space to change dice, you can have a left and right selector, to choose between the dice easier, and make the animation shorter.

I like the concept, the puzzles are challenging and when i finally do solve them, i get that aha moment. The art and music is also well done. However I think it is a little inconvenient how you can't go the previous level(Unless it was told somewhere and i missed it), and the swapping of dice process is a little tedious(Unless i also missed that somewhere). I think instead of pressing space to change dice, you can have a left and right selector, to choose between the dice easier, and make the animation shorter. 

i like the mechanic, though it is a little hard to play, since you can only see one part of the dice, aka only 3 faces at once, so if you go backwards you can't see what number you are going to land onAlso it was a little hard to figure out what to do initially.

Very satisfying to kill the enemy's, and the animations are good too. A little confusing at first but i got the hang of it eventually.

I like the puzzles that you put inside. They wrack your game quite a bit, but are very satisfying when you solve them. Looking forward to playing the rest of the levels!