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Till the Day I Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3256 | 2.584 | 3.222 |
Enjoyment | #4406 | 1.960 | 2.444 |
Overall | #4447 | 2.079 | 2.593 |
Creativity | #5402 | 1.693 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a virtual board game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
the graphics are nice, but the lack of a tutorial made it a little confusing to play for me. Also the dice rolling feels a little laggy too.
Tutorial would be something we would have totally added were there enough time
I liked it, but i had problems seeing the whole ui with my wide screen monitor. But its a game jam no need to support wide screens
I was slain by a rock in my toe or something, anyway very cool all around interesting and nice
Visuals are really good and really like dice physics. Would be cool if there would be more interaction that just choosing a tile to place. Maybe some battle mechanics or puzzles to solve. Would love to see what you will come up with :)
For anyone struggling with the controls: go to game page, there is instructions.
I played this on a Macbook pro 2019. The game didn't run at first, but I used a terminal to `chmod u+x` the executable and then it ran. However it was very laggy and I was unable to actually play the game. I was getting around 2fps. It's a shame because the graphics actually looked really nice.
Oh thanks for trying anyways. We didn't get to check the mac build ( since we don't have one ) we will make sure to add these commands to the install instructions
I played it, but I couldn't figure out how to do anything. I think it was lagging for me. Looked promising, I just never managed to do anything in the game beyond rolling the dice.