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A jam submission

Dice EscapeView game page

Control the Dice and open the exit portal. Nine different levels. Each level has a timer. Good luck and fun.
Submitted by GordienkoGames (@GordienkoGames) — 1 hour, 50 minutes before the deadline
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Dice Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#21472.8032.803
Presentation#23852.9852.985
Overall#26502.8082.808
Creativity#33322.6362.636

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Coming up, playing Dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 54 to 35 of 54 · Next page · Last page
Submitted

As I'm sure you're aware, this isn't the only puzzle game like this in the Jam. However, 1) it means that I was better at it than I expected, and 2) the level of polish here made this game stand out from the others. The dice movement felt great, and (while simple), the sound effect when you match gave me a good dopamine hit.

My only really feedback would be that I didn't quite understand the scoring or the timer. Sometimes I would get a score of 0, for seeming to do the same thing. And was the time connected to my score?

But you've made a very polished puzzle game here. Great work!

Developer

Thank you, 0 points is left to collect.

Submitted

the timer is a great addition 

Submitted

Amazing job. I love it!

Submitted

The timer really set this game apart from the other games similar to this one! I'm glad you decided to add it and the puzzles were great too! Great job with this game!

Submitted

Loved this one. Very similar to mine :D The timer really added an extra layer of difficulty to the game. The level design was great. Awesome work!

Submitted

The timer really sets this game apart from other similar entries that I've seen. I love the additional challenge it brings!

Submitted

That was interesting.

It looks like many other games I played but with some slight differences. I don't know if I am a big fan of the timer limit, it pushes the player to act quickly, without really thinking about what he is doing. I feel like move count limit is a better way to go with this kind of puzzle mechanic. Also, I don't know if it's a bug or a feature, but I found out that you can roll against wall to change your faces position without moving! This made solving puzzles so much easier haha!

The movement of the dice felt good and satisfying. The puzzles were not too hard to complete.

Good work :)

Developer (1 edit) (+1)

"I found out that you can roll against wall to change your faces position without moving"  I made it easier for you to win and have fun

thanks

Submitted

I loved idea and art. Good job!

by the way could you play and rate my game?

Developer

ok

Submitted

very nice game! i was easily able to understand the movement and the logic and the timer was quite stressful, in a good way. though the walls are a bit wacky and sometimes they send you in a weird in-between space between the grid blocks

Developer

physics) thank you

Submitted

I have seen several games like this in this jam, it is a nice concept puzzle, I like this one since it is really fluid, good job !

Try and rate my game if you have time :)

Developer

thanks, I’ve already rate your game

Submitted

Nice puzzle game. I appreciate how you had to match the face down unlike a lot of other similar games. The timer added a nice level of pressure to solve the puzzle efficiently which is great for puzzle games.

It did feel a little weird as I'm guessing it was physics based not locked to the grid. I found it quite easier to move off the grid and inbetween grid spaces. I was also able to move over the gaps and turn on the spot when against a wall. You might want to address these by making the game fixed to a grid.

 Overall, nice job on this!

Developer(+1)

"turn on the spot when against a wall"  To pass the level, I added the ability to use the wall, I help you to enjoy the game)) thanks

Submitted

Ah okay then. If it was intentional then thats fine :)

Submitted

Cool game the idea of having a timer was great and it really added some stress while playing it

Developer

I agree, thank you

Submitted

Congratulations on your work, it's a good game and I liked the countdown mechanic, it adds an extra layer of strategy to the puzzle. again, my congratulations

Developer

 thank you)

Submitted

Nice puzzle game!

What I liked?

- The movement of the Dice felt good

- The timer was a good way to push myself in making fast decisions

Other comments:

- I would have liked a little music to accompany my playthrough

Overall nice job!

Developer

thank you, my btother is already writing a cool audio track

Submitted

The concept and implementation were really nice! Simple, yet still pretty fun. Awesome job!

Developer

Simplicity is the secret of success) thnx)

Submitted

Interesting Concept! and a clean look! I like it. I think the timer wasn't necessary because you had to do it in a fast time and I think that isn't really necessary for a puzzle game... Great work!

Developer (1 edit)

or timer or number of moves) thanks)

Submitted

Clean and simple puzzle game !! Love the minimal look and easy to understand gameplay, And a nice way to use the theme :D !! Good stuff all in all !! :))

Developer(+1)

thanks)

Submitted

Elegant little puzzle game!

Developer

thank you)

Submitted

It's a simple and common mechanic on this jam, might have played around 5 games already with the same idea. But the puzzles on this one is a bit more forgiving than the others, which I like a lot :)

The addition of timer does add a bit of difficulty, but this is better than the move limitation that others have implemented. All in all, a very enjoyable experience, congrats on finishing the jam !

Developer(+1)

thank you!

Submitted
Deleted 243 days ago
Developer

thank

Viewing comments 54 to 35 of 54 · Next page · Last page