Oh that makes me so happy! Thank you so much :D
Spruce Studios
Creator of
Recent community posts
The narrative here is so good, top points! The opening sequence is so well done and it establishes the story as well as how the game works. It reminds me of that movie 'In Time' where they have time as currency the same way. The voice acting is well done as well. I love the accents :D
I really like seeing games focus on the story like this. I don't think I've seen any other game in this jam go as in-depth as you have, and I've played lots. Massive kudos, well done!
The movement in this game is so slick! Especially the dashing and bouncing off of walls as well. I love the crunchy pixely noises you've made, too - and you've clearly thought for a long time about the level design and the paths players will take to reach the end while optimising their time. Great game!
What a cool idea for a game! I found it surprisingly easy to memorise what each attachment does based on visual alone, even though there's a nice big variety of them. My favourite is the purple spike one because I love launching myself off of enemies and the impact feels very real.
For the first couple of rounds it was hard for me to tell what was what (an enemy, an attachment for my cell, or food) so I kept running into bad situations, but once I got the hang of it I figured out there's actually quite a bit of strategy and movement tech packed into this thing.
The vibe of being under a microscope is a great idea as well. I feel like I'm just looking through at a little microscopic world where stuff lives and dies all the time. Even the small details like showing the temperature in the bottom don't go unappreciated!
Reminded me a bit of agar.io, that classic (is it technically a classic now?) game about cells eating each other. I can see this being an awesome online experience with a community dedicated to learning how to play optimally and all that stuff.
This is genuinely so good. Such a simple idea but it works really well. The 'under construction' building in the middle is a clever bit of level design. I'm also loving the artwork and the satisfying sound effects, as well as the way the stack of items bends when you move to the side.
Bro can lift lol. Those cows are so heavy.
Bro, five stars all around, seriously. This game is so creative, I've genuinely never seen anything like it before. The environment and the subtle story are well placed, the artwork looks cool and hand-made which just adds the best possible touch. The music is super chill and puzzley. I'll cry if this isn't the best puzzle game of the jam.








