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Firebelley

213
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3
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287
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A member registered Jul 11, 2018 · View creator page →

Creator of

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This is a ridiculously polished and fun game. My ONLY nitpick here would be to make the tutorial a bit clearer, I actually failed the tutorial because I didn't see the little pointer finger thing at first.

You created something really special here, excellent work!

This is one of the most unique and clever game mechanics I've seen yet this jam. Nice work!

What a fantastically creative game! The levels were designed so well for the different cannon sizes. I had a lot of fun, great work!

Simple but well-executed game with great feel and style. Great work!

Nice creative spin on a well known game. Great work!

Really clever iteration on a "classic" game. Nice work!

Great idea, beautiful style, and well executed. Well done!

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This game is amazing! I love the concept. It's fun to play and the style is great. It's so funny how the scaling can put you in ridiculous situations, like here where my sword was off the screen.

Really fun game. Excellent work all around!

Ridiculously fun and creative game. Well done!

Great use of the theme and good execution. Nice work!

Simple concept but executed well. Solid entry!

Great looking game with a nice amount of polish and style. SFX would have added a lot to the feel. Solid entry!

Excellent game top to bottom! Great work!

Really great concept but unfortunately I couldn't make it far due to the precision required for some of the jumps and the unorthodox control scheme. What I saw was great though, solid game overall!

A really great game all around. I enjoyed it a lot. Congrats on this ESPECIALLY it being your first entry!

Really neat idea that I think suffered from a huge scope. But the idea of mutating your genes to get more powers to fight microbes is an excellent one.

A very simple game but executed very well. Nice work!

Solid entry! I would have liked to see more variation in how the game plays when you switch sizes, and maybe power upgrades with each level up. Otherwise it was a good game, nice work!

Very creative to have the solutions involve being offset from the formal grid. Well done!

Is there a solution for the first "hard" level? I got stuck on it twice because I couldn't figure it out. My suggestion would be to introduce the mechanics gradually, because I couldn't really understand how to play.

But the concept is really neat and everything else felt good. Solid overall!

This game has an odd sort of charm to it. Can't quite describe it but if you polished it up just a bit but otherwise kept the style I could actually see it working. In any case, congratulations on your first jam entry!

Congrats on your first jam entry! Getting a 3D game completed and submitted as a solo dev is a great accomplishment. The game was a little buggy in places, especially on the golf course, so I wasn't able to fully enjoy it. But the idea is solid and with a little more work could be great. 

Congrats again!

Really great atmosphere and execution of the theme. Not much to say other than excellent work!

Very fun game, great work all around! Boss fight was a little tough but fun once I figured it out.

Superb game, the best puzzle platformer I've played this jam. Really excellent all around!

Excellent game! Great execution of the theme, great style and feel too. Only thing is I missed the special blocks on my first playthrough so some kind of in-game indication that those are ready as well as a tooltip saying what they do would be great. But amazing game regardless, congrats!

Physics were a little wonky and would have liked the collision boxes to be more forgiving, as well as having coyote time.

As far as rage platformers go, this is a very solid entry. Nice work!

Cool idea and solid execution. I think vault and climb didn't really need to be different buttons. The levels also felt like they had a lot of empty space so I think condensing the experience/environments could have been done.

But like I said, this was a solid entry overall!

While not finished, I can definitely see a great idea here! Keep at it!

Great style, and the idea of the game being only a boss fight is super interesting and not something I've seen before. Also very clever to use the health as health AND ammo. 

I think a little bit more game feel like particles and SFX would take this game to the next level. But I had fun overall! Great work!

Excellent game all around. Congratulations! I made it past 5 minutes but had to stop playing because my FPS was dropping significantly. What I played was fantastic though, you have something special here!

Very neat puzzle game! I appreciate that you told me how many solutions were correct so I could deduce what the symbols meant. Great work!

A tower defense game building upward instead of outward is such a phenomenally brilliant idea. The game looks great as well. I do think more could have been done in terms of feedback when receiving and dealing damage, I was confused the first time as to why I lost.

Excellent entry overall!

Fun game! Had a blast playing it. Excellent art and style too. Great work!

Cute game with a great style and lots of humor. Excellent work!

The concept is great and I can see a great game here, but it was too hard for me. With tweaks to the difficulty I think it'd be excellent.

Really great concept and executed well! I unfortunately ran into the UI bugs you mentioned which hampered my experience a bit but what I played was really fun. Nice work!

Excellent game! Very clever and unique mechanic and super well executed. Great work!

Very well executed concept! More mechanics would have been nice but what you had was very solid. Nice work!

Excellent work given the short amount of time you worked on it!