Great game! I can easily be addicted to games like this... Haven't seen any other idle clickers in the jam yet!
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Smoothie Tycoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #467 | 3.609 | 3.609 |
Presentation | #506 | 3.984 | 3.984 |
Overall | #758 | 3.557 | 3.557 |
Creativity | #2175 | 3.078 | 3.078 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each shop purchase is a random selection of items
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Nice idle game ! The part when you can plant anything made me laugh. I had a hard time figuring out how the autobuyer worked (more of an autoseller, really), but that’s probably just me. An option to trash unwanted stock to make room would be nice too.
Not sure it matches the theme that well, though. :D
With regards to the theme, it was meant to be a dice roll which fruits you got from the shop but I never had time to do any kind of animation for that.
You're correct, it should have been called an autoseller, but I realised that after I'd made the art and it was too late to change it.
I'd have loved to add trash, that was on the todo list, but instead I opted to simply make it so you have enough spaces to store all items in the game as I ran out of time.
How could I have made the auto seller more clear?
And did you have any suggestions?
Our browser version seems to be cut off and we didn't really feel the theme of dice, but we really enjoyed the concept!
Neat game, definately the first idle clicker I've come across so far. Love the presentation, and it was very satisfying to watch and hear all the little pulses when I had a full inventory set up. Having a short timer before the tool tips come up would've made the screen a bit less cluttered at the end there.
Well the shift click would've been nice, but that's been mentioned already : p
Maybe a tooltip that showed you the percentage chances of obtaining each item in the ingredients bundles? (or even just a list of possible items you could get.) Wouldn't really make a difference gameplay wise, but I guess it might've made the jam theme resonate more and it's just one of those things I subconciously expected to be there.
Shift click for sure! The odds of each item drops are all equal, but you're right, it would have definitely made the theme clearer.
I agree it should have been mentioned which fruits come from where, but a little detail is that if you look at the colours on each shop item, they are made from the fruits it contains!
This is really helpful, was there anything else?
Yeah, I did actually notice the colour co-ordination on the shop items; a very nice detail!
Oh, another tinyfrustration point was when I first started mass producing stuff using the autoclicker and the trees, there was a point were I had a big surplus of all the ingredients except honey. After the honey ran out, the next time it spawned it would be in an item slot instead of in the recipe slot where I had left it. I imagine this already small detail would be even less noticeable with the shift click, but since your asking!
Also just to ramble some more about what I was talking about earlier with showing the possible contents of the fruit box : when I first got a banana out of the starter box, I immediately started thinking "Oooh, I wonder what that's for?" Because of that anticipation, it was a lot more exciting/satisfying to see that banana recipe finally show up - almost as if I had solved some kinda puzzle just by thinking about it. I feel like that same effect would be leveraged by being able to see the contents of the boxes. But hey, maybe that's just the way I think!
Nice game, the most efficient was the first cocktail though! good work.
Very nicely themed clicker game, I loved your cheesy descriptions of everything. I lol’d when I discovered you can grow… anything haha. Dirt is OP! Can’t really see the theme anywhere, but it’s a good game nonetheless
This is my favorite game of this jam! The theme is not really present, but you do have a great concept here regardless! Lots of variety and very fun to play. Visuals are stunning as well! Excellent job!
I do think it would be nice to sell individual ingredients that you don't need anymore for a small amount, even just to reduce clutter. Especially with the clickers being all one stack it could get annoying to have too many clickers at once. This game has similar mechanics to Stacklands, so you might be able to grab mechanic inspiration from that game to build on this!
Because all the clickers are in one slot together, you cant reduce the number of recipes that are made automatically by the clickers. So I found myself turning off the clickers quite frequently to keep a few of my ingredients before the large number of clickers turned them all into a smoothie. Basically there is no ability to reduce the number of auto clickers active at once without turning them all off.
The art for the game is great the music is also nice. The captions add a bit of humor. Great Job. :D
Really fun game, and the presentation was super cute!
As mentioned already by the others, the only real problem was the scroll bar not working properly, otherwise really nice game, congrats!
I have to say that I didn't feel the theme of the "roll of the dice" too clearly compared to other games though
that was really great, got a little hectic when the clickers were introduced haha
Got 100k in 13.56 minutes! Lovely game, super fun to play, those clickers are always so addicting HAHA. Congratulations!
That was fun! The art and little animations are especially great
Minor thing: Scroll wheel goes down the page on itch, and I didn't realize arrow keys would scroll down. In-game arrow buttons or scroll wheel might have been nice.
And no strawberry kiwi drink? ☹ jk... Great job!
The theme isn't really there and the music is kind of out of place. If I had more time, I would have played this for a while! Great job!
Super cute art! Couldn't get the music to work, but i really like the animations and how you unlock new recipes
This is one of the games from the jam that's kept me engaged the longest so far! Maybe a little loose on the theme, but I can't stop playing so I can't blame you either.
This game is one that will leave your fingers hurting by the late game as you scramble to buy a million autoclickers! Wow this is good!
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