Awesome concept! And everything surrounding the idea is great: visuals, audio, gameplay! I could definitely imagine this game being played by thousands of Facebook moms on their phones!
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Count The Strike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #808 | 3.622 | 3.622 |
Overall | #1184 | 3.360 | 3.360 |
Enjoyment | #1242 | 3.189 | 3.189 |
Presentation | #1730 | 3.270 | 3.270 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the Dice through the levels
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The puzzle is very enjoyable, the graphic is nice, the sound is so fit with the game. Very nice overall !
Cool game! A very interesting spin on the topic, and the gameplay is very intuitive. The fact that we can see a preview of the die is a great touch as well. Overall a really solid game that's a lot of fun to play. Good job!
Fun game! A new take on the many dice rolling puzzlers.
By the way, a typical d6 is different (has opposite faces add to seven). Your dice works too though :).
- I appreciate the GIF on the page that explains the game :)
- You found a nice solution to show sides of a dice
- Some variation would be nice after a few levels (obstacles / walls, multipliers, or something similar)
Fun game! I really enjoyed it, I just wished there were more levels, and maybe some variations on the mechanics after a while. Congratulations!
The presentation is very clean, perfect for a number-styled puzzle game like this.
I get that the number "points" which direction it'll be placed, but that doesn't necessarily feel like rolling... maybe with a different theming besides dice, it would make more sense.
Most of the levels, there's only one direction you can move at any given time, so there's not too much difficulty. I can see a lot of potential though!
The view of the dice was a little bit confusing at first. I thought I was seeing it from above so when moving to the left, I expected the right side to become the new “top”, but it was the other way around.
Interesting gameplay idea. Most of the time, it was maybe a bit too easy, at least after the first two-three moves in each level, it was very clear what the way forward had to be.
I like the color palette and the minimalist look.
The win sound was a maybe a bit scary/noisy/loud idk… but the music, lose and walk sound all fit really well.
Creative take on the puzzle genre. Well done :)
It was a little confusing at first but I managed to beat all levels and enjoyed it. Well done!
Well polished game. I was also confused how to play it. Little tutorial screen in the beginning would help a lot and you can release it right away (+ already suggested a procedural generationa)
Well polished game. I was also confused how to play it. Little tutorial screen in the beginning would help a lot and you can release it right away (+ already suggested a procedural generationa)
Interesting game! It was a bit confusing at first but after a while I managed to understand it anyway. Puzzles are in the right difficulty for me, not too easy, not too hard. Gameplay feels clean and responsive, which helps a lot with the puzzles. Overall very nice!
When I started I didn't really understand what I was doing, but it's pretty intuitive, so I managed anyway! I'm sure this is a collection of premade levels, but if you found a way to make them procedurally this would make for a pretty cool infinite mobile game.
Nicely done!
Really fun puzzle! I would expect the face at the left to be on top when I go right, but it's a detail! The visuals are sweet! The game is polished, it has potential for a small complete commercial game! Great job!
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