Thanks for the comment! Hope you enjoyed playing :)
andymcgamer
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Interesting game! I liked the concept a lot! I did find it a bit difficult to interact with the fires, and I felt like having an option to choose to switch colors would be nice since being locked to one color feels kind of frustrating when you pick up the wrong color and have to restart or die. Also, I feel like the player movement could be sped up a little, as a lot of the gameplay for me was just walking across the map, not necessarily doing the exciting stuff. Regardless, I had a lot of fun playing around with your game! Great work!
Hey, thanks for your comment! I definitely agree with the difficulty thing. It's a little too hard haha. I mean, I could say this was a rage game and that it's a feature lol but that'd be kinda mean. The number of fish is random, with a minimum and maximum number, but I think also part of the difficulty is the minimum goes up really fast. The viewing time upgrade definitely seems useless but it makes a big difference haha. Thanks for the feedback and thanks for playing! :)
Haha, yeah I actually got inspiration from the human benchmark test! It's interesting since you're the first to mention that haha. The game is a bit too hard right now, so I'll be adjusting the difficulty post jam. I'm glad you were still able to enjoy the game despite it being suuuper hard haha :) Thanks for playing!
Hey, thanks for playing! I really appreciate all the feedback! I love the idea of telling the player the number of fish as it can definitely lower the difficulty a little without really giving much away at all. I think difficulty is definitely a little too high right now, so this is a very clever way to address it! Thanks again for playing, and I'm glad you enjoyed!
Hey, thanks for the feedback! I agree with you on the difficulty, it's way too hard too fast. I'll definitely make it easier. The tie-in to the theme is a bit weak, I agree since the dice is kinda done half-heartedly and the only other tie is the randomness. But yeah, hopefully, you had fun! Thanks for playing! :)
Hey! Thanks for playing! As to address your comments, I decided to take the topic, "Roll of the Dice" a little more in the theoretical sense rather than the literal, as I knew many people would take it literally and focus on using the most common D6 die and D20 die. Of course, being conscious of people who wouldn't see the tie to the theme as much, I did incorporate dice into my game, albeit a bit half-heartedly due to time constraints. Basically between every round, you "roll the dice" to get the board, and it's supposed to imply that each face of the dice have different fish on them, thus creating the board in the game. Also, as for the more definite incorporation, we have "Roll of the Dice" implying that there is an element of randomness, which comes from the board being randomly chosen every time, and also the fish you're supposed to flip over is randomly chosen as well. As for the "puzzle" aspect, it's not really supposed to be a puzzle, but rather a memory game. Hopefully that clears up the confusion about the theme. You're right, adding instructions is definitely something I can implement right now though haha. I thought it was self-explanatory but getting thrown into the game like that might not be the best idea. I do also think like others have mentioned, the difficulty is a bit high, so hopefully you were able to progress despite it being kind of hard. Thank you so much for the feedback, it's very helpful! If you have any specific ideas to improve the game, please let me know! Again, thanks for playing! :)
Wow, this game is great! The art and music are phenomenal, and the animations and game feel are soo satisfying. Squishing mushrooms has become my new favorite pastime haha. The upgrades and leveling system are great, and the fact that you can choose from so many powers and options allows for great replayability and variety. Overall a very solid game! Great work!
Great game! The movement is very smooth and the art is just amazing. The dice mechanic is really neat as well and of course the animations are wonderful. Like others have mentioned, the platforming feels a bit too smoothed over, which creates a lack of precision. But overall, I really enjoyed playing. Nice work!
Interesting game! The idea is really unique and the art and music are both great. I love the animation of the spinning dice when attacking, and the special effects of each character is really neat! I do think one thing that could be more clear is the custom cursor, as I felt like it was a bit off-center so I was constantly misclicking the buttons and characters when attacking, which was a bit frustrating. I think it's because usually I'd assume the pointer is at the middle of the cursor image (or at least the default cursor points at where the pointer is), so having the left arm of the dice be the pointer feels weird. But overall I really enjoyed playing your game! Well done!
Wow, what a great game! This game felt really polished, with super satisfying shooting with the time slow and really nice art style, smooth camera, great music and sound effects. This game really has it all. The fact that you save your progression upon death is soo good too! So many great things about this game. I really loved playing it. Nice job!
Wow, this game is super clever! Probably one of the best of this type of game that I've played this jam! The controls are smooth and responsive, and the puzzles are a balanced level of difficulty. I also really liked the relaxing atmosphere the music and sound effects make, and the look of the game is very pleasing as well. Overall the game feels very polished. Well done!
Cool game! I liked the aesthetic of the game a lot, and the animations were top-notch. I did have trouble solving these puzzles, but the video you linked was helpful and allowed me to progress when I got stuck. The buzzing sound effect, though, was really jarring, so an option for volume control would've been greatly appreciated. Overall though it's a very interesting game! Great job!
Cool game! I liked the puzzle mechanic of it, and the voice lines are great! I did find it a bit frustrating at times, though as I often found myself unable to get out of the way with the moves at hand. It's also kind of hard to see where you're going to go. Also, like the "use" action didn't really make sense to me either. I tried playing around with it, but I couldn't really understand it even with multiple playthroughs. Restarting was also kind of tough as it forced me to basically reload the page. Still, though, I found the concept interesting and when the character did move the way I wanted it to, I had a lot of fun! Good work!
Interesting game! I liked the concept a lot, and the randomness in the speed of the character is a nice touch in incorporating the theme. I did find the movement pretty frustrating though, as having to hold down the arrow keys wasn't very intuitive and often times it'd be easy to overshoot the door. But overall it's a very interesting concept and I enjoyed playing. Good work!