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Redstoneworker

381
Posts
5
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2
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A member registered Jul 08, 2020 · View creator page →

Creator of

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The visuals are polished, the music is a banger!!! and sounds are great.  The gameplay is fun my record is 45. Great game :)

I like the idea of switching through bullets when you shoot and the ability to customize your gun is a cool feature. The music was great and I really liked the lobby. I did encounter some lag and confusion about when I was damaged but overall great game :)

This is a cool take on the theme and I like that you took a simple core mechanic and leaned into it.  I couldn't beat the last level sadly but I really liked playing and this could easily be expanded upon. Great Job :D

This was a funny game the implementation is super creative my only feedback is I wish the tutorial was in the game but aside from that amazing game. The music was chill and it does get insane I had like 30 clones on screen at once. Great job :D

Super unique take on the theme I really like the idea of controlling different elements in order to progress. I played the web version which had some issues with cropping but on the levels that weren't effected it was creative. The music was great. Also super impressive how much content you were able to create for this game. great job :)

The sounds were really great for a horror game and added a lot however the music overpowered them. The take on the theme was really creative and the narrative was interesting. Also I really like the  way lights were done great submission. :)

The art and visuals for the game are incredibly well done. The quotes between the levels are also a nice addition. my only feedback was I really wish there was a pause button or a redo last run button. But aside from that the game was great and I really like the take on the theme. :)

The display is so you can see the curved geometry sorry I wish I explained that better but thank you for playing :D

Yeah the game was in need of a more fleshed out tutorial. It was supposed to be that you would click on the edges and then walk through them like a portal. Since the geometry is looped. Thanks for playing :)

Super creative take on the theme I like the having to balance all of the different tabs at the same time it made for a good challenge. 

Thank you :)

Sorry this game really did need more work put into the tutorial. The way it works is you click on the edges of the map and that joins the geometry allowing you to walk through the edge and across. Thanks for taking the time to play :)

Sorry the tutorial for the game is not great. The walls act as portals the viewport was there to assist with viewing the new curved geometry. Thanks for playing :)

The art for this game was fantastic and the take on the theme was super unique. :) 

The atmosphere in this game is phenomenal and actually had me on edge. I loved the use of the water sounds and the game really did feel like I was walking in circles. The main piece of feedback would be to include a tutorial because I was kind of aimlessly wandering for a while. Also are their footstep sounds because I was walking and really thought something was running after me? Great submission best of luck. :) 

I really appreciate the encouragement, and I also agree with your criticisms. I wish I had done it better, but hey, maybe next time :D 

Thank you for playing and for the kind words. The tutorial ended up being super rushed due to time constraints and over-scoping lol. :D

The music choice for this game is amazing and just fits so well. I also like the gameplay of building a fleet of trucks to cruise the desert its like a tower defense on wheels. My main feedback would be to add a tutorial to teach the basic interactions. The art is also great for this game. Overall amazing submission :D

Thanks for the encouragement and design feedback. That could be an interesting mechanic although in my mind it wasn't mass that changed it was density however mechanics that used density had to be cut. But mass-based puzzles could make for interesting challenges and conflicts. Thanks for playing and leaving feedback. :D 

I personally think the art is fantastic, especially the tile-set. My main feedback on the difficulty would be that a lot of the issues I ran into were assumptions that I made  about the puzzle like I thought the cat could only absorb water when you were on it and that the key was necessary to complete the puzzle. The music and the opening cutscene were great overall great job :D

Thank you for playing I'm glad you liked the puzzles. :D

The gameplay is fun and the sounds are great. I like the addition of an opening cutscene. My main feedback would be adding some way to heal yourself. Also this is a fun take on the theme overall great game :D

Thank the positivity means and I'm glad you enjoyed thanks for leaving this comment and playing  :D

I really like the style and the gameplay would be awesome in a full release. My feedback would be to add an (possibly interactive) in-game tutorial to teach the mechanics. The style of the game is epic-looking overall well done.

Sadly, I couldn't figure it out. But this game literally blew my mind when I figured out how it worked. The music is a great background for a puzzle game. Great Job super creative idea well done. :D

First off the music is a bop and the concept is fun. I wish there was more levels. The art is fun and the sounds are good The gameplay is fun and feels like it could be expanded on and turned into a big game. Great submission :D

The sound design was great and the idea is a super unique take on the theme. My main feedback would be I wish the tutorial was interactive in some way. The art and the story of the game are also fun. Overall great submission. :D

Thank you for playing and reviewing :D

The introduction art is amazing and the ball-rolling animation is top-notch. The feedback I can give you is that I wish there was more exploration of being large rather than a few gates to block. I enjoyed the music and the opening.  Overall solid game, well done. :D

The scaling is super smooth and the last thing is a creative use of the mechanics. My feedback is that it's a bit difficult to scale something when you are on it and that I wish there was a way to push some boxes so it is harder to soft-lock. I like the addition of an ending and I think you explored the mechanics well. Overall good job :D

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This game is great and it kind of feels like I'm playing a comic.  The music is great and the controls are really well done for a 3d space. The art and models are fantastic. Not much else to say this game is funny and very well done. :D

This game actually shocked me when I realized it was the player who scales. I like the art style and the intro tutorial is well made. My main feedback would be to make the walls collision mesh fully solid because I ran into clipping errors quite a bit also it occurred to me just now but if you could make the player shrink toward the direction of motion that would be epic. Overall great game and it really did surprise me :D

I like the sound design and awarding the player bonuses for hitting platforms. I wish the platform spawning was a bit more structured. I also think that the shader effects are super cool like seriously it's awesome overall great submission. :D

Thank you for the compliment I'm quite proud of the art I made this time. I agree that there are a fair amount of issues with the movement and that using keys would probably be more elegant to control scaling. Thanks for leaving some feedback and taking the time to play :D

Having a placement outline is actually a really good idea and I agree that the difficulty curve is messed up. Thanks for the feedback and for playing. :D

Thank you for the kind words and taking the time to play :D

its not a bug its an unintended feature lol 

Whenever I press space it plays a sound. Sorry I meant that I was lost on the lore and story lol :

This is a super creative idea even though I'm super lost. The narration is amazing and I feel like there is a lot of lore and the art + pictures are well done. Great job :D (P.S. What does spacebar do?)

The background art is great and the music fits the vibe. I wasn't able to complete it because I would just die trying to get through a certain area but overall great job :D.