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No Job Too Small's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #46 | 4.458 | 4.458 |
Overall | #56 | 4.292 | 4.292 |
Enjoyment | #169 | 4.042 | 4.042 |
Style | #198 | 4.375 | 4.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
No Job Too Small perfectly embodies the theme Build to Scale by turning the classic video game trope of the "small person in a big world" on its head. In this game, you control an intern who is comically oversized compared to the 90s-inspired office environment. The exaggerated scale of the character directly influences gameplay, making simple office tasks like fetching coffee or organizing files into complex challenges. The theme is explored through the contrast between the character's massive size and the cramped, delicate office space, creating a unique set of obstacles. The game's destruction meter adds an extra layer of strategy, tracking how much chaos you cause due to your size and grading your performance from "Gentle Giant" to "Bull in a China Shop." This literal interpretation of Build to Scale not only challenges players to think about how scale impacts interaction but also adds a humorous twist, as the title No Job Too Small ironically suggests that even the smallest tasks can become monumental
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Comments
Fun game!! I loved running into everything and breaking it
This game is great and it kind of feels like I'm playing a comic. The music is great and the controls are really well done for a 3d space. The art and models are fantastic. Not much else to say this game is funny and very well done. :D
I am very impressed that this was created during a game jam. I definitely felt clumsy hahaha!
loved the humor, and the game itself is very fun to play - even when I smashed things I still had fun because it was very satisfying lol
Oh wow this game was so frustrating! I know that's what you were going for so well done. :) Really funny concept and I like the art style. Lots of good little touches too like having the objectives be a memo.
So cute, might help to be able to move the camera even at set angles bc I couldn't see if I was putting stuff in the right place but maybe that's on purpose haha
Super fun game!
I love how to objects can break apart.
I had to hold click to keep my hands up which made it pretty hard.
This was lots of fun! Very aesthetic, and a good work environment.
lol we made the opposite games :D
loved your game, always love a good physics simulation
Haha, thank you. We played your game too. Very found of your concept!