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Steven

131
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2
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9
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A member registered Jan 25, 2020 · View creator page →

Creator of

Recent community posts

Is this what is known as wave function collapse? Very hard to learn, but I like this game!

Are they ever going to restock the Little Guys? They've been out forever.

Nice art, but I cannot rate the gift shop...

I found the beef.

This is an amazing game that I want to see succeed. Do you have a newsletter for updates?

Can I dm? I'm seeing some criticisms, but I don't think they're deserved. Just a passionate fellow dev.

Truly, inspiring.

Please make and sell a game. <3

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I like the art!

This is pretty amazing for a tweet cart!

Hee hee, this was fun. How long did this take to make?

Of course! I cannot not!!! ;)

You've probably already found this out, but those buttons appear the second time you boot up the game.

This is literature.

That was fun! I never would have gotten stona, except by guessing. Cool game.

This was exceedingly fun! I loved walking through the city, even though it was a bit slow because my poor fingers couldn't mush any harder; I loved the grid-like, extra-detailed art; and the password-protected secret folder made the whole game feel rewarding.

Would love to see more games like this! (Although, I guess not if making them is such a bad experience. :)

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This is a pretty interesting gameplay loop; a bit difficult, but I don't mind. (Whenever that happens, I just play the first few levels over and over until I get good. :)

I see others saying the same thing: I love the diversity of the enemies! It makes the game very engaging. Something to fix the difficulty would be adding a difficulty selector on the first screen. This was a really fun NOKIA entry!

Hee hee, well, that's cool.

This was definitely one of my favorite things to come out of this jam. glad to see you're continuing development!

Out of curiosity, how did you manage the save feature? I've come back to this game twice, and have been glad that it's saved my progress. :)

This was really cute and fun.

This was fun.

I'm constantly amazed at your ability to produce a fun and engaging game. Hope to see more in the future!

Cheating through doors, are we?


It felt like a good attempt at capturing everybody's dream game (or dream game creator). I've always liked scribblenauts and the like. They felt impossible and magical in a sort of way. I feel like this could get there too with a more intuitive UI overhaul.

This is really fun.

This is outstanding for a 24 hour game. How did you make this game? Did you use a specific game engine or library? Outstanding. :)

Looks really nice!

Wow, this is pretty cool. I liked this game.

Aww! Thank you!

It still subcomes to the overall clicker game decay problem (that after a while, it's just not fun), but for like an hour, I found this incredibly entertaining. X)

I did like the art.

This was fun! I wish the levels had more to them, but honestly, this was really fun.

This is  amazing.

"This will happen in America tomorrow." 8-0


I like the graphics. If you add a fullscreen mode button in the itch webgame upload page, the game might be a little more accessible. Idk how it would affect gameplay, though.