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Infinidice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2000 | 3.148 | 3.148 |
Overall | #3091 | 2.636 | 2.636 |
Enjoyment | #3510 | 2.296 | 2.296 |
Creativity | #3728 | 2.463 | 2.463 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the dice to move, and you are a dice that rolls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
It's an interesting idea but there really wasn't any gameplay; it was just pressing Space over and over again. The art and music are really nice though, nice work!
I think the gameplay isn't very fun. The only input you have is throw dice. That is too much randomness, you have no control over anything.
The level feels samey and I feel no drive to keep going, as I have no real goal to reach.
I like the sound effects, but the music doesn't really fit in my opinion.
I was able to keep moving after I died.
I really like the concept
This game had really good music and a nice, clean visual style. I thinking adding some strategy and choice to the game would be a big improvement
Nice presentation, wasn't much to do in the game though! It's all random chance, would be cool to be able to influence it in some way.
the game isn't that interactive, you just roll and watch what happens. But the art and sound design are amazing good job on that one. I'm sure with some more work it can make for a fun and good looking game!
Looks pretty polished, but there isn't really much happening. It's just pure random chance how well you do. The events, whilst in execution are not particularly interesting, are a good idea. If you had more time, I imagine you could have done something pretty interesting with them!
Simple game, good music.
I do feel like having even a different kind of roll might have made things more interesting? For example can I roll two dice vs one, or change the dice size, or roll a six sided dice with different numbers on the faces?
As it stands it’s very much in the territory of a roll and move game such as snakes and ladders.
Simple game, good music.
I do feel like having even a different kind of roll might have made things more interesting by offering the player a choice? For example can I roll two dice vs one, or change the dice size?
As it stands it’s very much in the territory of a roll and move game such as snakes and ladders.
the music is really good in this one!
It’s very polished, but there’s simply no gameplay. Hitting space repeatedly and hoping for the best is not fun, there needs to be some sort of non-random decision making input from the player for this to have depth.
This is a nice game with some simple good art and fun mechanics, it would've been nice if there was more to the game like a catch, but i know we had 48 hrs and overall its a really solid game!
A nice core of a game! it'd be fun to see how more decision making could be incorporated. One way might be if there were several dice with different numbers on them you could choose.
Funnily enough this reminds me a little bit of a pretty unique level in Wario Land 4: https://strategywiki.org/wiki/Wario_Land_4/The_Big_Board
Nice game! The colour scheme and the simplistic design fits the overall atmosphere of the game, I wish there were more things the player can do other than hold the spacebar to roll a dice as it gets pretty repetitive after a while. Other than that, good job!
I would have liked more control over the dice roll. Otherwise I just press the spacebar and watch until I eventually run out of life. I also ran into a bug where I die but was still be able to keep moving. The level generation brings variety to the gameplay, which I really like. Good job on that.
Really fun to play game ! :D
i love the music and the sound effects :3
i was able to get to score 159 <3
you might wana reduce the sound effect volume a lil bit :o
Well made !
It feels like oldstyle board games, where you only roll the dice and nothing more. So, it's a bit boring. But can really drag into the process for some time to know what the "questions" also do, what the differences in another bioms
Hey! Very simple and creative idea. I liked how it mimics the feel of a board game. That being said, perhaps some more and frequent variation would help to keep the players interest. I also ran into an issue where I would reach the end of the board before the next section would generate leading to the dice essentially rolling on nothing and then the level would pop in randomly. Overall great job!
Yeah, I knew about that glitch early on but didn't have time to fix it because I had an absurdly low amount of time to create this game (5 hours)! I will probably figure out that glitch in a small update after the release with some more mystery events. Thank you for the feedback!
Simple and fun. It'd be more interesting if the player is given choices like paths or directions to move.