This game is literally the visualization of me rushing to finish and submit the game before the deadline XD
Jokes aside, the models are simple yet quite aesthetically fit the game's atmosphere and would look perfectly for mobile. Sure, more of them and polish will make the game less repetitive, but for only 48 hours, it's pretty neat. I like infinite runners, and your game definitely is a good representation of the genre (especially with all the "out of control" concept)
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Cartastrophe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #671 | 3.522 | 3.522 |
Presentation | #772 | 3.696 | 3.696 |
Fun | #802 | 3.348 | 3.348 |
Originality | #803 | 3.652 | 3.652 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player cannot control their car whatsoever, and must instead utilize the help of 911 dispatch to keep themselves from crashing
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
I think the gameplay is really satisfying and fun! The only thing I had trouble figuring out was the timing of the horn, since it seems to need some lead time but keeps working after the sound ends. I was still able to figure it out pretty quickly, and while it was pretty easy, it didn't get boring. One thing you could do to add some challenge would be making the traffic lights timed, so you have to set them to green at the right time or they'll go back before you reach them. I also think the art looks really nice, so good job on making that during the jam as well!
Wow, what a cool concept! Good work with this! I would love to see even more things to interact with in the world! Could make for some really interesting puzzles!
Submitted:
Cool game, once you get it it's a little bit easy tho. i liked the 911 dispatcher in the background.
Great idea for a game! I agree with some other comments that the difficulty could have been increased in some ways (i.e. the traffic lights being green only temporarily) but otherwise it's a great concept!
Neat concept, I like the delayed results meaning you have to time it right.
I think it would be cool if those only lasted for a couple seconds though, meaning you really had to time it. Like the light would turn green, but only for 2 seconds, so you couldn't just click on it from far away.
The inclusion of already green lights to throw off the player is a good idea.
The art is simple, but pleasing. It all fits together niceley.
I loved the feeling of spotting a traffic light in the distance and clicking on a tiiiny icon to solve a problem before it got out of hand. I think this was a cool interpretation of the theme! If going further I think it would be great to have icons that can show up in more places e.g. high vs. low and near vs. far, as well as some far off icons that give you an immediate benefit, and some close icons that give you a benefit later on. Great job!!
Nice funny little endless runner. At some point you gotta wonder if it's worth it to save a car over all the other oncoming cars swerving into buildings. One issue I had was the traffic light poles/bars would obstruct a bit too much of the oncoming road. There were a few dump trucks that I didn't see at all until it was too late to activate them without crashing into them.
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