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A jam submission

ApocalypseView game page

A swarm simulator where you slowly lose control...
Submitted by BlackHammer66 — 7 minutes, 46 seconds before the deadline
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Apocalypse's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2353.7883.788
Overall#3893.7203.720
Presentation#9313.6023.602
Originality#10103.5423.542

Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The army becomes out of control as more and more zombies are added to it

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 100 · Next page · Previous page · First page · Last page
Submitted(+1)

Seems to me like a pretty simple approach on the theme, but it's a very well implemented one! The game is pretty fun to play as it is and the difficulty is well rounded, nice job!

Submitted(+1)

Really fun to play! I liked the inclusion of other types of humans (shooters, large humans that ran fast) it made things more challenging :)  And I particularly liked your connection to the theme of the jam (being the one who controls the "out of control" rather tan someone who is out of control)

Gameplay is really clear but at some point there is not a lot of strategy, it's mostly relying on AI to collide with other humans. Overall great work guys! :)

Submitted(+1)

Well that was fun to play! It's nice to be on the other side of the story  for once. I also loved how they start to become more and more uncontrollable, that's actually fun because you don't have to micro manage every zombie, they just start doing their thing. I liked the overall style and choice of music and sounds. They fit nicely together. Gameplay is also immediately clear without the need for an instruction screen so that's also something I really like in games. I think you did a very good job within 48 hours!

Submitted(+1)

Neat idea! It was kinda like an RTS where your units started not obeying orders but still followed the general objective. Definitely could use some extra zombie types or other small things to spice it up a bit but you still did a good job!

Developer

Thanks, I'm glad you liked it! I'm definitely planning to add some new zombie types after the jam!

Submitted(+1)

That was really fun. One of my favorite things about it was that I didn't even have to press any buttons. It felt out of control while having simple controls. The difficulty ramped up pretty quick and it was fun building up hordes of zombies. 

nice job!

Submitted(+1)

I had a lot of trouble building my horde large enough to survive the people with guns. It would be cool to see some other interaction. I thought it was a nice touch that the zombies would go and chase the people even though I wasn't targeting them anymore. I thought that fit the theme nicely, and it is probably what zombies would do anyway!

Submitted(+1)

Love the concept, at first it felt way too easy but then my horde got decimated D: Not sure what I would change about it, overall it felt real good. Though I'm not sure why the dudes appeared to be floating before they ran away?

Submitted(+1)

great work, I had fun playing! would play a mobile game like this easily, great job

Submitted(+1)

Great work! I was very impressed with how relaxed the controls of the game felt!

I initially expected frantically pressing buttons on my keyboard, but the idea to make it fully mouse controlled is pretty neat. :)

The game also feels super polished and is presented nicely! Very happy to have stumbled upon your game! :D

Submitted(+1)

I had some good fun!

Initially I was expecting a more puzzly game (trying to eat people in the right order)

I kept getting wrecked by the molotov guys.

The third level with a lot of people to eat is nice =)

Nice Job

Submitted(+1)

Awesome concept, really love the design and sound effects.   One small AI bug, if you get the swarm behind some of the humans they run towards the swarm, it made trapping them really easy :)

Developer(+1)

I’m really glad you liked the game! I was trying to fix that bug for like an hour during the jam lol. I’m probably going to keep developing the game so I’m sure I’ll find a fix eventually :)

Submitted

Awesome concept, really love the design and sound effects.   One small AI bug, if you get the swarm behind some of the humans they run towards the swarm, it made trapping them really easy :)

Submitted(+1)

That was a lot of fun, the horde was cool to control. Random suggestion, maybe make enemy types turn to zombie versions? (The humans with guns were a pain to deal with, so maybe a ranged zombie?)

Submitted(+1)

Awesome game, I love the concept of controlling a horde of zombie! The minimalist art style looks great and the animations are very well done. The sound design works really well too.

Great entry, that was a fun experience.

Submitted(+1)

Haha this was so fun, especiaaly the last level. Seeing a large group of zombies split off to eat the defencless efficiently is so satisfying, it really did feel like I was only slightly controlling them. It was like I told them to eat a guy and theyd just go "no this one looks tastier". I love it! The art does get a little repetitive over time though. Id love to see more complex levels this could really be a cool mobile game maybe, with some more constrained layouts like with corridors or different levels of elevation. Would be nice if the map was a little clearer as to which citizien is which class however, for something more complex. Lemme know if you're thinking about going down that route, id love to hear about it!

Submitted(+1)

Really fun game and great presentation too! It's pretty silly watching some of your zombies just go off on your own and very possibly varying between doing well for themselves or getting them killed. I don't know if there was some sort of intentional failsafe coded in but I appreciate that the self-wandering zombies never got my "whole" horde killed.

Submitted(+1)

Interesting idea, player is on the zombie's side and see army of zombies grow larger is really strange perspective on zombie game. 
It really fit the theme when some zombies start to ignore my mouse cursor and  go after survivor on it own.

Submitted(+1)

Like the way and concept that it is a revers survival zombiegame. More work and this could be something really great! 

Submitted(+1)

Pretty fun, a little challenging and strategic
well done

Viewing comments 60 to 41 of 100 · Next page · Previous page · First page · Last page