I'll have to look into what caused that, thank for reporting the bug.
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That was a lot of fun, the horde was cool to control. Random suggestion, maybe make enemy types turn to zombie versions? (The humans with guns were a pain to deal with, so maybe a ranged zombie?)
I think I might know what could be causing it. (Except for the music, which is strange.) Also, sorry about the bugs!
I'll look into fixing it, if it is what I'm guessing it is. Let me know if you run into any other issues.
Like you can't move or the interface won't go away? Is the computer interface still visible?
Edit: Never mind, I found the bug. Thank you for reporting it, it will be fixed in the next update
The "charity fps 2" name on the installer came from the original game name when I started the jam, I forgot to change that. Sorry about that. [I literally came up with the game name at the last minute.
As for the installer, I can release an exe, but there is no guarantee it will work. [I use 001 Game Creator, it can be weird]
Let me know if you want the base exe, and I'll release a exe version with the next update. [It might not work, but it's an option.]
I don't know. You could install it to a desktop folder, the game doesn't really need to install to programs. [That might not require admin access] I could also release the exe/non-installer version, but it only works on some computers and could crash. [The engine is weird.]
The game crashes on startup, with a default NoPlayersOnline.exe has stopped working.
Also, the crash doesn't seem constant, with different things loading before it crashes. Sometimes the border shows up, other times a unity error bar thing appears before the crash. Hopefully this gets fixed, the game looks cool.
The game was great! The cop scene wasn't to bad, realised I could fail if I did it wrong [or I assumed I could fail]
Comedy was good, and the angry detective jumpscare was weird/funny.
Also, is it possible to refuse the toaster?
Hi, I am looking for feedback on my horror Platformer, The NOVA Project.
First, how is the game in general? [Fair warning, it doesn't have any music, I ran out of time.]
Second, the time mechanic, how does it feel, is it good or bad, did it matter? Would it have changed the game for you if it was removed?
Finally, I do intend on finishing the game for a commercial release.
Thanks for reading, and I'll post feedback on your game in a bit.