Play dreams
Dot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #274 | 3.750 | 3.750 |
Originality | #399 | 3.889 | 3.889 |
Overall | #416 | 3.694 | 3.694 |
Presentation | #906 | 3.611 | 3.611 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I think my game fits the theme in couple of areas. First there is a small plot, where Dot loses control of his dreams and he is having nightmares everynight. Then there is gameplay. Of course in later stages enemies are getting out of control because there are dozens of them. But the most important mechanic is collecting controls where player has to decide what controls will he use in next level.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
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Comments
This is really good! I really like how you have to prioritize which controls you want for each level, since there's not enough time to get them all, and the teleporters in each level make sure you aren't completely boned if you can't go in a certain direction. The only compaint I can think of is that I feel like I wasted my money on other weapons, since I never always prioritized grabbing movement over weapon switching, and upgrading the pistol enough made it seem like I wasn't missing out not using the other weapons. I think that might just be based on my playstyle, though, so I'm not sure how something like that could be fixed.
Keep up the great work! =)
nice concept. i love the art execution.
i would get rid of the walking sound (pom pom pom). it get swallowed in the bg music anyways.
loved the portals so even if you don't have all keys you can come back.
would love to see more levels
This game makes me go YES!
Zajebista gierka, ale z jakiegoś powodu, po przejściu 5 fal, nie mogłem przejść do następnego poziomu, gierka ma parę problemów z tłumaczeniem, i leczenie jest trochę OP, ale ogólnie bardzo przyjemna
i really liked the art style and the key mechanic was really smart, a good game overall, keep it up
I had fun with it, but the gameplay loop seems a bit off. It's very easy to end up in a situation where you are unable to both fight & collect currency for upgrades at the start, which then makes the whole shop inaccessible. Either way it's a solid one, congrats!
Great art style, has loads of personality! Really impressive game feel and overall really enjoyed it. My only complaint is the pistol wasn't that fun to shoot and there were a few times where I felt screwed by the key placements
Thank you for you feedback.
Generally a very fun game! The starting phase before the round was a little confusing at first, could have used some more explanation but once I figured that part it it was all smooth sailing! Good work!
Yeah i realised that player might get confused what to do after the jam ended. But still, thanks!
This game is absolute awesomeness. Please make more. And thank you for creating it.
Thank you, really appreciate that!
Very clever and fun, at first I thought I had broke it, but when I understood the idea I was amazed, great!
Thanks for playing!
Well done! Clever use of the theme! Don't know how you did the font effects in Construct, we were still learning it when we made our game, it looks great, and neat effect making it all look like a dream.
Thanks! :)
Feels very smooth and well thought out. Definitely did not properly understand the concept on the first try, figured it out once the level started and I had no weapons very fast though :D. Excellent game.
Thank you.
Really well-made game! Every mechanic of the game feels well-thoughtout. The teleporters in the corners for example!
Pretty genius concept! Your actions in the first few seconds dictate how the rest of the level will go. Great stuff!
Thanks!
The art style is questionable. But the gameplay and the idea is amazing highly recommend it. it wasent hard to learn and i had fun playing this game.
Thanks
You did a good job making sure the levels were doable and that the player did not just get stuck.
Yes! I really had to think how to make levels so player can beat them every time.
Pretty cool concept with having to collect your controls before each round!
Thank you
Really interesting concept, and cool art style!
Thanks!