I think it's clever how your attack becomes an obstacle for you to dodge. My only problem was that the (from what I could tell) grid-based movement made it trickier than necessary to dodge things.
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I'm glad you liked it! It's only the one level, though the last stretch is pretty tough and even takes me a few attempts.
I considered separate buttons to restart and go to the menu, but I was running low on time, so I just took that shortcut.
Thanks for the feedback!
I like how even though it was a one button game, the different levels used that button differently. It kept the game from getting too repetitive. And the visuals and audio were pretty nice.
Yeah that's fair. To be honest, I'm not sure why I decided to make the character that slippery, especially with how tricky that last stretch is. I have no idea why your controls broke, though. That never happened while testing. I can look into it, I guess. Thanks for the feedback!
I liked it! It was cool that you had to put yourself at risk by not moving to shoot the zombies, but it kind of ended up turning into just kiting a mob of zombies around. But solid for a game jam! =)
Thanks man, I spent so much time learning how to make the laser beams that I didn't get the chance to make the rest of the game good. Haha, but that's what jams are for! I'll be sure to check yours out!