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This is super cool!  The visuals and musc/sounds were great, and the idea of manipulating your projectiles' path like that isn't something I've seen much before.  Though it is a bit disheartening to lose near the end of a 3 minute long level because I accidentally moved my mouse a liitle too far offscreen and the vinyl just stopped moving.  It's okay though, my entry has a similar problem haha.

Keep up the great work! =)

Yes, I made a mistake.
Jam games should show the mechanics quite immediately: my game has a slow build up, and players may quit without see all the implementations due the frustration. Every time I design games for hardcore players. x)

Thank you for playing and for feedback, Nick!