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A jam submission

Necromancer: they are out of handView game page

Submitted by korintant
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Necromancer: they are out of hand's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#15183.0003.000
Overall#18013.0003.000
Originality#18453.1673.167
Presentation#18993.0833.083

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Necromancer lost control over his army.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

This is a neat idea!  I like how where other guiding games like this want you to guide the [whatever it is you're guiding] to safety, this game has you guiding them to doom.  It's pretty short, basic, and easy right now, so I would love to see the idea expanded! =)

Submitted(+1)

Interesting idea! The zombies are pretty simple to avoid, but you've prolly got some great ideas for more enemies to spice things up in later revisions!

Submitted(+1)

Cool ideas, with a little bit of work this game could be quite fun :)

(1 edit) (+1)

The failed level animation is cool (a little slow though), I like how the skeletons walk back to their starting positions. The suddenness of beating a level is quite confusing, adding some visual and audio feedback in your game would help to really elevate it! Giving the skeletons more unique/smarter pathing would allow for more challenging and interesting levels!

Submitted(+1)

You did a good job. I like that enemies only move when you do. It gives you time to be strategic.

Submitted(+1)

Read the word necromancer and had to jump right here. Love the concept and pixle art <3
Do you want to polish it, once the ratings have ended?

Developer(+1)

Yeah, plan to make finished game of it! :)

Submitted(+1)

A very interesting premise for the games. I was confused at first then i realised you had to press click to start. leading sketons into traps that you can avoid was a nice catch, since you can die from SOME of your own traps. Reached level 7, great job!

Submitted(+1)

I like the concept of the game! What could be interesting is that the skeletons are faster than the necromancer. And that you actually have to think through how you are going to move in order to 'kill' them all before they reach you. Well done!

Submitted(+1)

Certainly unfinished, as you said, but it's a fun start!

Also, major respect to anyone that can jam out their own pixel art. Keep it up!