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Otome's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2898 | 2.758 | 3.700 |
Presentation | #3016 | 2.609 | 3.500 |
Overall | #3485 | 2.385 | 3.200 |
Fun | #3617 | 2.236 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can only control your robots using cards. If you use them wisely, they will perform as you wish. Otherwise they will malfunction and get depleted, hence the word "Out of Control".
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This is a super cool idea! You really have to consciously focus on what you're doing and hope you get something helpful. However, this poses an issue in the later levels, where your hand will just get bloated by unhelpful cards. Like, stop giving me shoots, I just want to walk right! Maybe this could be alleviated a bit by increasing the hand size when more card types are introduced? I'm not sure what the best solution to this would be. Also, it seemed like the spike hitboxes were too big because I kept dying while very clearly not touching them.
But really, this is a super sick concept that I think would really shine after some refinement. Keep up the great work! =)
This is really good. IMO, it could be better if you restrained the number of cards and even the space in which the robot can move, to focus more on making the the movement a puzzle rather than a reflex test. Great job !
Great art style, very charming lil robot! I like the concept a lot, but I think you should ease the player into it by starting with fewer drawn cards. Then in later levels hit 'em with a huge hand of expiring cards to make things more difficult.
Nice art style but the gameplay feels a bit weird.
Congrats for doing this in 48h tho
Nice game and concept. Love the art style! But I think jumping is a bit too hard.