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A jam submission

The Legend of LinkView game page

Mid-bounty, about to capture your target, you suddenly awaken amidst cheering crowds in a dungeon. Where could you be?
Submitted by D3kryption (@d3kryption) — 1 hour, 4 minutes before the deadline
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The Legend of Link's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#40422.5003.333
Overall#52072.0562.741
Enjoyment#53221.8332.444
Creativity#59681.8332.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as Zelda instead of Link.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

pretty impressive little 3d game, I really liked the art direction. The best part by far though the Zelda's scream when she fell off a clif :D

Submitted (1 edit) (+1)

Voice acting, impressive visuals and animations, how many people worked on this during the 48 hours! It ran a bit slow on my computer and needed some Unity runtime installation and computer restart to load it but very impressive

Submitted(+1)

Wow, super impressive scope for a game jam!  Really commendable for all the clear effort.  Unfortunately I got stuck in the environment multiple times and didn't want to wait through the cutscenes more than three times.

Developer

Thanks for playing

Where parts did you get stuck in? :)

Submitted

Near where you exit the town, there's a well with stairs, & after jumping in, I was blocked from climbing the stairs.  And near the big doors, I missed a jump on the platforms in front of it & fell into a rock & couldn't get out.

But it's perfectly understandable.  With the little amount of time to work on it, it's not reasonable to be able to check every collision in the big world haha.

Submitted(+1)

This feels highly ambitious for a jam game ! The idea of Zelda with the accent is funny ^^ I didn't manage to fire magic, holding right mouse button seemed to chareg someting but never released anything ! Also i got stuck in front of the big doors. 

Developer

Hey!
Thanks for playing!
This is odd. If you've unlocked the ability to travel amongst the demons you should be able to hold the right mouse and press the left mouse to fire :(

Submitted(+1)

very impressive to have put this together in 48 hours! the controls are very responsive, it's quite polished 

congratulations! very nice work :)

Developer

Thank you for playing! <3 Fantastic feedback :)

Submitted(+1)

Couldn't play more than a few minutes unfortunately! It goes down to 1 fps unless I stand still and give it some time. Also got a few characters to "hang" when skipping dialogue.

Developer (1 edit)

Thats really odd! I'm sorry to hear that :(
May I ask the spec of your setup? The game for me ran at 60fps +
but my setup is for gaming so its a bit bias! :P

Submitted (2 edits)

i5-10400F, GTX 1060 3 GB and 16 GB RAM. I will also specify I do not struggle playing UE games of about the same detail level (e.g.: Supraland), so IDK why either!

Edit: also updated drivers and restarted my PC before trying to play again.

Developer

Thats such a shame :(
Thank you for providing your specs.

Its something I am honestly struggling with inside Unreal. i try to follow all the best practices, nothing running per tick, nothing long / demanding. Everything quick/event-driven. I enabled Nanite to speed everything up.
I guess I still have a way to go!