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A jam submission

Ensio The EyeView game page

Puzzle Game, What if a single Perspective Dictated your Reality?
Submitted by JJMT — 3 hours, 6 minutes before the deadline
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Ensio The Eye's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3563.8153.815
Originality#5083.8893.889
Overall#8083.5313.531
Adherence to the Theme#15072.8892.889

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The 2 perspectif thing is genius. The presentation needs a lot more work but that's obvious but the tech is in place. Clever game!

Submitted(+1)

Very clever and original game. One of the best Ive seen here. Execution has some issues (like sometimes you can mess up the controlls and sometimes you dont see the perspective you are facing). But overall its amazing!

Developer

Yes im sorry about them bugs,Thank you! 

Submitted

If this is your first GameJam game then please never stop making GameJam games :D
It was awesome. I've seen a lot of this 2D-3D shifting games out there but the execution on this one is great. Didn't really find the theme in it for "only one" because the "only one perspective at a time" feel like a bit of a stretch. But all in all the game was great, lots of "aha" moments in there that made me want to play more. Although the last puzzle was a bit confusing on how the hell did I get to that last platform. Also on my first try I managed to get out of bounds and after a while ended up in an empty void so had to reload the game.
Bugs aside it was a good experience! :) 

Developer

Thats really confidence building thank you so much! Yes the last one was to teach you more about the Orange blocks behavior in the 2nd Dimension, they sort of override the 2nd Dimension by applying Depth (hence why you cant move past them even in the 2nd Dimension). 

if you  spatially position yourself via the 2nd Dimension, in "Front" of a Orange block, you are actually in front of it - due to depth they add which, the 2nd Dimension doesn't have. So you hit it when returning to the 3rd Dimension (Isometric Overview) and because there isn't anything below you now (in the 3rd), you fall down. 

God thats difficult to explain (could even be illogical), wish i had more time to develop and teach the player these consequences and rules slowly but I had to squeeze everything down to the most interesting things I could find and fast. I will do better next time!

Submitted(+1)

I won't say with 100% confidence that I understand that explanation but that might be just me.
And you definitely will get better. Dropping a follow just to make sure that I don't miss your game next year ;)
Or any other games that you might release until then.

I liked the Idea but didnt really get the controlls it seems like the dimension you go to when pressing space is not parallel to the axis you are looking but to the left or something. That seemed unintuitive to me.

Developer

The perspective shifts to view you, you are always centralized so there no offset, not sure what you mean? Could be another bug, either way im sorry, thank you for the feedback!

Submitted(+1)

I didn't get the direction the first time. Maybe add an axes to show where's the right, left, up, down ?

But great game. Try mine too ;) https://itch.io/jam/gmtk-2019/rate/463391

Submitted

Really cool idea. I think the buttons were too sensitive for a game like this. There were a lot of times where I only wanted to rotate but ended up rotating and moving. Either making one action per key down or a longer interval between actions would help. Pretty daunting mechanic to make on your first game jam. Good try!

Developer

Yes, that was an annoying outcome on my part, in future games I’ll make sure to fix it, thank you :)

Submitted

It like a more puzzly version of Fez, it's pretty neat.  One minor control suggestion: could you make the isometric screen work with numpad 1379?  It always takes some time to get used to these kind of controls, especially when different games don't agree on whether to move up-right, up-left, or (in games where moving diagonally is possible) up.

Developer

Yeah, in hindsight it’s very similar to Fez, I was running out of time as I hadn’t decided on anything until mid day on Saturday, so I just went for it, yeah, controls will be something I’ll be aiming to improve on in isometric games, thanks you.

Submitted

Great puzzle game !I love the way it plays with the dimentions ,but the "ONLY ONE" is not very evident to notice :D

Submitted (1 edit)

Excellent puzzle mechanic, even though you're evidently inspired by Fez.

I don't think it adheres to the theme, tbh. 'Only one perspective' goes for most games, really... I'd rather say you have multiple perspectives to chose from and that's in fact the opposite of the theme.

Even so, it's a good design and if you enjoy puzzle games you should explore this more after this week (you'll be busy rating other's entries, right?). One of them got me rattling the ol' spatial thinking quite a bit.

Developer(+1)

I unfortunately wont have the time to as i have another game in the works thats far more interesting (in my opinion that it) to this one.

Only one perspective for most games make sense but in this one its the central mechanic really, Only one perspective is allowed at a time, just like there are games in the jam with multiple items but Only One can be used at time. Its an open theme to begin with so its a fair fit in my opinion. Though I see what you mean, I needed there to be an overview perspective in order for you to spatially situate things (even if,  in hindsight, it doesn't work as well as it could). Thank you for your honest feedback.

Submitted

Ehy! I like your concept, is like playing a sort of Fez :) But.. I don't understand which is the "Only one". Can you tell me?

Developer (1 edit) (+1)

Only One Perspective at a time. Only One Eye to see it. Yes very similar to Fez expect that Fez uses the 3D to influence the player in the 2D this little game is like an inverse of that, in that you are moving in the 2nd Dimension to dictate where you are situated in the 3rd when you toggle the perspective. Fez is far superior though. This game also has loads more bugs than Fez haha.

Submitted

Great idea, I love figuring out the dimension I need to be in. Great work! I have to say though that the transition between dimensions is a bit sharp and weird. Everything else is great!

Developer

Agreed, could have used with smoothing and visual effect, thank you!

Submitted

Really cool idea, I had a bit of trouble with the controls at the start, but the result is quite nice!

Developer

Yeah they definitely could have used more work, thank you! 

Submitted (1 edit)

I like the Idea but sometimes  you can just bug out and walk on air.

Developer

I unfortunately ran out of time to fix them pesky bugs, sorry about that, thank you!

Submitted(+1)

Yeah no problem, still great concept!

(+1)

I like the idea! One view. Only thing is that it kinda hard to move. 

Submitted(+1)

This is a pretty intriguing game, I like the concept
One has to turn to look the right way to be able to make progress