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mickplouffe

64
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5
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A member registered Aug 03, 2019 · View creator page →

Creator of

Recent community posts

Hey @Joylychi, thanks for your comment!


For the coloured ghosts, they actually give you a boost, but not that clear. 

In the post Jam update, we will address that.

Thank you @Blackrapid! 

We will take into consideration of lower specs PC for the next Jam. 

Thanks, @PeaQueueAre for your constructive comment! It is really appreciated! 


We are hoping to put more time and effort into that prototype during the next month to at least make it playable and fun.

We learn a lot in these 2 days and we have marked down many notes to improve ourselves for our second Jam!

I am one of the few that read the "How to play" section ;)

I will give it another go today! Thanks for the new description!

Thanks!


We will keep you updated if we push an update! 1-week vacancy then we will see.

Hi Mesaying, Thanks for your comment.

With the gameplay missing many parts I can see why it is hard to see the Theme. 

The theme here is: A Malice has corrupted the people.  You need to liberate the people's souls to then join their power (Fire Rate, Speed Boost, Damage Boost...) to defeat the source of the corruption. That should spawn after some waves. However, the spawn manager decides to die 20 minutes before the end and here is the result.


We should be able to make something better next GameJam we do. This is only the beginning! One done, thousand to go!

Nice little love game! First one I get today!

Really nice menu! Got me 5 seconds to understand, but got to the fun quickly!

The music is weird, but hey, Original!
I am glad that I can lock one character in the goal!

Really smooth and easy to understand!

Really funny!
It is sadly hard to control.

Missing some audio, but it has potential!

Hi Penguin3000... Thanks for your comment!


I do really agree with you... A wave system could be really good... well... it exists...

The spawner was supposed to be in, but a last-minute bug got us to just make a bunch of enemy spawn at the start ^^''

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Gosh, that's so nice! The octopus is priceless, and the 3 characters designs are very nice! 

I really love this game! I would actually play a full game of that! Graphics are very nice as well and music fit perfectly!

Congrats! 

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The graphics are really really nice! Sounds too, but I couldn't get past the heart key that was next to a large pit :( I did not understand how to get the key.

If I may add a suggestion, to make it less easy to fall/die where there is void :)

Congrats on finishing the jam! 

I really like the visual! The game is very interesting and just hard enough to make it fun and challenging! 

Congrats on finishing :) 

Very nice concept, the idea is really original! It is hard to play tho, but I very much like it congrats on the game and finishing it :) 

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It very hard to understand, tried about 5 or 6 times but failed every time sadly.

The graphics look good and the music is calming

I really love the concept! 

Only thing I would say is music would have been nice! 

But again, I really loved the idea! 

Great job :) 

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Thanks for the review! Very much appreciated :)

Browser version is less stable than the download indeed,

And spawner was supposed to be in but last-minute bug got us just make a bunch of enemy spawn at the start ^^''

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Hi! Did you try the web version or the download? Web-version is known to take a good 20 seconds to load correctly and then the camera move is normal and not hard. Thanks for the review :) 

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Hi! Thanks for playing our game!

Yeah...this is a prototype... no game loop, With no game. 

But you shouldn't pass through the ground...

I am hoping to make it a game in the near future!

I will make an update today or tomorrow to completely fix the void out.


Mickplouffe.

I am doing good. Now that I can sleep.


I am not 100% satisfied with what I've done, but I will sur continue the project.

Nice concept! Just pretty harch to get kick out of the game so easely.

I like the narrative and the hollow rocks :P


Nice little experience!

Hi FuryDev. It has taken a little bit more time to post the Linux build. 

I took the time to add some little features quickly.


I haven't tested the build.


Mickplouffe.

Hi ... MyyNameIsAndrew, thanks you for playing our game!


You can follow me to stay tune for futur updates on the generator!


Mickplouffe.

Bonjour Wyrek, merci de votre commentaire!

Hi Alex! Thanks for playing our game!

There is currently no big threats, but I will for sure continue with the dungeon generator to make something actually fun to play.

There is two other monsters planned... I am just still unsure what I want to do with the DunGen. I might publish it for free on the asset store once finished.


Mickplouffe.

Ace said he use a dynamic Navmesh and applied it to the prefabs.

Hi! 


Pretty ballsy to do a Vr game. Not many people have the equipment.


I do have tested it and nice work!

For the music, at least a sound in background. Nothing much.


I say that... But my game does not have music in game.

Hi! 


I will try to do it during the day.


Meanwhile you could try wine.


Mickplouffe.

Hi! 


Thanks for playing our game!


I made the dungeon generator in 5 days. Many bug with it is due to my poor Probuilder skills and the exits where not exactly centered. Due to that I remove some vertical rooms.

It does have dynamic lightmaps on prefabs (disable in the build, because on "normal" computer, the way I am doing it make them suffers...  Dynamic props placement that is not 100% working, so it is disabled...


The pathfinding was not made by me, but I can ask the other how he done it.


The enemy was added in the last 10 hours. Including the gun and GFX and SFX. It was not supposed to have monster at the beginning...


Also we still don't know what is the goal... In the entire week I haven't set my mind on one style.


If you want I can ping you when I release a new version.


Cheer, Mickplouffe.

Ahah yes! I saw that i was shooting from my face, but still really hard to touch.


Also I was thinking to climb trees to get ammunition... Well clipping through told me it was not the solution!

Nice Reign inspiration! 

A little hard to swipe and hard to survive also.

What have I played... 

I haven'T been able to ... shit anything, but it gave me a good laught!

Good creativity!

The main joke it perfect!

After that the graphics are really nice! (except some little bug, but it is nothing)

There is not much sound saddly.

My only complain is that I must be more bad in math then I remebered... Haven'T been able to use the PIN.

I love the concept of moving to choose where to put money and make some!

It is difficult to read the text at the beginning because of the bar over it.

Saddly no sound (WebGL seems broken).


Excep that. It is really good!