Sorry for being late (missed your comment). Very original concept. Id like to see where jellys will attack and maybe you can let player copy cells not snapped to 3x3 grid.
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Very clever and original game. One of the best Ive seen here. Execution has some issues (like sometimes you can mess up the controlls and sometimes you dont see the perspective you are facing). But overall its amazing!
I really enjoyed the music and atmosphere. Gameplay has some issues. It would be nice to have an arrow showing the rotation direction of the shield. Also some particle effects for bullets and taking damage because sometimes its not clear if you are hit or not.
Good concept and artwork. Movement feels really viscous and the spark mechanic works a bit buggy (i cant recall it sometimes). Platformer movement issues are a common thing in unity try chaning sensitivity and snap values for Horizontal axis in Input Axis settings or just check for pressed keys directly. For jumping I suggest this video. Also you can take a look at a game featuring similar mechanic. Good luck :)
Yeah I know how good it feels when someone really gets pulled into your game. I dont know the exact jam rules. But I think you can update your game to fix small bugs and issues just dont change the game in general or add more content in other cases its completely fine.
Very interesting idea but its extremely hard to play because you have to remember position of each thruster. I think it would have been better if you had at least a model of your ship displaying all thrusters in GUI.
Super spooky monsters and awesome game mechanic. I like that you can complete most of the levels with different stategies (remember the path and sneak without candle or kill monsters or just rush)
Good spooky atmosphere that really dragged me into story. I like that permadeath makes your choices weight much more. I wish it had more readable font though (i suggest manaspace or yoster island font)