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A jam submission

GrubbleView game page

Squash the explosive slugs on your tail!
Submitted by HackTrout (@HackTrout) — 10 minutes, 39 seconds before the deadline
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Grubble's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#44.3704.370
Controls#143.5933.593
Overall#173.4973.497
Fun#203.4073.407
Graphics#243.7043.704
Accessibility#243.0743.074
Originality#303.4813.481
Audio#422.8522.852

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4.3

Wildcards Used
N/A

Game Description
Crush the explosive slugs on your tail.

How does your game tie into the theme?
You play as a worm digging tunnels underground.

Source(s)
N/A

Discord Username
N/A

Participation Level (GWJ Only)
0

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Comments

Submitted(+1)

the visuals and movement system are pretty great. a more elaborate scoring system and better indication for when and where enemies are spawning would make it way more fun to play

Submitted(+1)

Very interesting movement system and the whole visuals for burrowing and moving underground are great! And the collapsing tunnels mechanic. I don't know if its very repetitive or im jsut bad at it so i keep dying early but either way the concept is very cool.

Submitted

congrats, nice first participation! :)

Submitted(+1)

wow great concept Very cool

Submitted(+1)

Super unique idea I reckon, and very well implemented. The paths are all so smooth and blend well with the pixel art, nice work! My only request would be to be able to control with the mouse, and maybe even touch screen on a mobile device would be fun. :)

Submitted(+1)

Graphics are awesome, good job! it was really fun!

Submitted (1 edit) (+1)

Graphics are awesome, good job! it was really fun!

Submitted(+1)

Wow really nice. I really like the graphics of the collapsing and contracting tunnels, very satisfying. 
Some sort of warning before enemies spawned would have been nice, sometimes they would appear right in my face which felt unfair. A suggestion I have is some kind of food item that you need to explode a bug near to "unshield" and collect. Could make it more tactical and fun.

Submitted(+1)

Unique take on snake genre! The tunnel collapse mechanic makes you carefully think about your path, which, together with the sluggish controls, adds a strategic feel to the game. As others have noted, it would be nice to give a player some warning about spawning bugs.

I'm really curious about how you made the tunnel "trail", the shrinking animation looks awesome!

Submitted(+1)

Nice, innovative, take on a classic game.

Submitted(+1)

Really cool game, I think using your tunnels to defeat the enemies is a really nice touch :)

Submitted(+1)

Loved the game, I was actually thinking about developing something similar to this, but ended up going with a platformer. I really love how you made explosions, was it with the particle system?

Developer(+1)

Yep threw it together quickly with the particles. Thought of animating it by hand 😅

Submitted(+1)

Loved the movement and the look of the worm. It would have been nice to get a kind of warning about when the slugs are about to spawn. Several times I went to go close my tunnel and they spawned and killed me immediately.

Nice entry!

Submitted(+1)

Really interesting game. The controls felt fun to use. I liked the way you could collapse routes you've built. Leads to some fun strategy elements. The art is also minimal but charming. Would've loved to have seen some more music/sfx. 

Submitted(+1)

Love the visuals, you did a great job making everything very smooth. Lots of fun to play. Probably my favorite in the jam so far :)

Awesome game!

Submitted(+1)

The worm is very cute, shame on all those other bugs for trying to hurt it. Great game!