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A jam submission

3-3 GravityView game page

A platformer without gravity made for the 2018 GMTK game jam!
Submitted by AntiqueGearGames (@gearantique) — 16 hours, 31 minutes before the deadline
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3-3 Gravity's itch.io page

Results

CriteriaRankScore*Raw Score
Design#1743.7413.741

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted(+1)

Cool idea, but needs checkpoints! Had a lot of fun with it.

DeveloperSubmitted

Thanks! Everyone seems to want checkpoints; so I will try and make a post jam version with them! Glad you like it otherwise! 

Submitted(+1)

Very cute game, but VERY frustrating! I agree this game would do well with a check-point system, but even some heart pickups would be nice too.

I liked how you demonstrated how to kill the enemies using the spring in the beginning, I thought that was very clever! I wasn't able to finish it, though. I got to the final boss once but I wasn't able to get to him again after dying another 5 times. It just wasn't in me. :(

I noticed that the screws are JUST high enough above you to not hit you if you're standing still on level ground. So you can evade all enemies just by running past them. This seems like something you did intentionally to give leeway to the difficulty of the rest of the game, which I thank you for 🙏

If you make the difficulty curve a bit nicer or add some pickup/checkpoints I think this could be a fun little game, but right now it's pretty hard to play through. I'll be sending you a link to my playthrough of the game soon (compressing a 2.7GB video file right now)

DeveloperSubmitted

Thanks! Everyone thinks I made it too hard and I agree. I will try to add some checkpoints in a post jam version soon! It should only take a couple of hours total at the most. I did make the enemies easier on purpose; but I should have made it so that you get hurt if you run into one.

Thank you soooo much for the in depth review and for playing it!!!

(Also, even making it to the boss is VERY impressive)

Submitted (1 edit) (+2)

There has been a lot of  games that used the "shift the gravity, no jumps" theme, but yours is the one that's the best executed. The graphics are serviceable at best, but the aesthetics look pretty good. Parallax scrolling, particle effects, the works. And the gameplay's not bad either, but it's SHOUTING to get a check-point system. Difficulty's just fine though, it's just annoying to restart the level from the beginning.

DeveloperSubmitted

Thanks! I thought my idea was real original but at least the execution is somewhat! I didn't spend too much time on the graphics; and I added the particle effects to make it more satisfying to KILL!! Uhhhh..... I mean defeat enemies. I'm planning on making a post jam version that is a little easier and with checkpoints!!!  Thanks for the feedback so that I can do even better next year! 

Submitted(+1)

A game with a very neat concept! I think the difficulty was on the higher side and the lack of a checkpoint system made it a bit frustrating to play through in its entirety. I do definitely think if these issues were ironed out and the difficulty made a bit more forgiving that the execution of this would've been incredibly top notch! Regardless this is a clever use of the theme that I found interesting to play through!

DeveloperSubmitted (1 edit)

Thanks! The difficulty and lack of checkpoints seems to be the main complaint. Maybe I will make a post jam version that is easier. (I may also change the ending so there is still value in playing the jam version.) Thanks for the feedback and I will try to do better next time! (I did do pretty good tho (You did too))

(+1)

an excellent game. Requires accuracy which can make it hard at times

DeveloperSubmitted(+1)

I knew it wuz u lol

Submitted(+1)

A bit reminiscent of VVVVVV, but still with a fair share of unique ideas. A few of the more counter-intuitive mechanics can be a bit irritating (especially when you get trapped in a situation when you can do nothing but slowly watch your hearts drain away), but I suppose in context of this game jam that's not necessarily a minus point? The box enemy faces are awesome, too!

DeveloperSubmitted

Thanks! Those evil health draining parts where intentional lmao but I wish I had left them out.  I'm glad you like the art and thanks for the feedback!

Submitted(+1)

Had a lot of fun (and a bit of rage) playing this one through! Managed to get all the way to the end and find the beautiful secret. Nice concept and execution. I liked how you are forced to bounce on the first enemy to show you how to kill them. I think being able to walk through enemies perhaps makes them a little too easy to bypass, but then again I did find the game challenging as a whole. A healthbar on the boss may also be a nice addition to let you know how far through the fight you are. But yeah overall great work!

DeveloperSubmitted (1 edit)

Hey, thanks! I'm so glad you beat it! I think checkpoints would have made this much better; but sometimes those cause major bugs for me. 

I also think being able to walk through them makes it too easy; but you do sometimes have to jump near them so they're not 100% useless lol.

I agree that a health bar would be nice. Why didn't think of that when I game him like 40 health!? Stupid me. 

By the way nice profile pic! Oh yeah your game is cool too!

Submitted(+1)

Neat concept!  As ArcanePanda pointed out, the polish and execution is awesome!

DeveloperSubmitted

Thanks! It wasn't too hard? 

Submitted(+1)

Hmm, I do think it was too challenging, but difficulty is hard to nail in a game jam!  

Submitted (1 edit) (+1)

That was fun! You executed on your concept quite well, but there are a few things that I didn't like.

I feel like it was quite punishing to have to replay the entire game if you die at a hard part, especially if you get frustrated and then die on an easy part, and I ran out of patience after a while. I also feel that you needed to be extremely precise with your jumps in order to not hit any spikes, and I'd often run into them by mistake.

Other then that nice job! it was fun, and congrats on your first

DeveloperSubmitted

Thanks! I agree with all of your complaints. I made it too hard and unforgiving lol.

Submitted(+1)

Super cool! Specially for a first timer

Loved how it was not only inspired but well executed. Congrats!!

DeveloperSubmitted

Thank you! In case you didn't know, this wasn't my first game. Just my first game jam.  

Did you beat it? 

Thanks!

(+1)

I think it's great with a nice natural introduction of new mechanics over time, but it could really use checkpoints, I'm not sure if I just suck but it wore on my patience to repeat the easier parts over and over just for another shot at whatever I failed at. I think a game like this would warrant multiple rooms with miniature challenges where you only repeat the room in question if you failed instead of the whole ordeal. 

DeveloperSubmitted

Thank you! I agree that checkpoints would be nice. Sometimes checkpoints can create game breaking glitches so I didn't want to risk that happening after I upload. I'm also glad you like the way I introduce mechanics! I'm also glad you gave suggestions so that way I can do even better next time! Also, you don't stink at it. I just made it too hard.

(+1)

Do not have the patience anymore to finish platform games like this. But it was a very good idea to tackle the absence of  gravity.

DeveloperSubmitted

Thanks! I do think I made it too hard. Thanks for the feedback! 

(+1)

I finished it yay

DeveloperSubmitted

Really!? You took all that effort to beat it? Thank you! I'm glad at least one person beat my game!

( ͡° ͜ʖ ͡°)

Submitted(+1)

Pretty fun game. I got pretty far and died. Interesting concept and cute art. The music is eerie. good job!

DeveloperSubmitted

Thanks! I also like the music. I didn't make it tho. I did make the art tho! How far did you get?

Submitted(+1)

Very cool idea! Took a moment for the mechanic to click (I was surprised that I couldn't jump "down"), but it seems like it could be extended in an interesting way. Nicely done!

DeveloperSubmitted

Thanks! I thought that a zero gravity platformer was a super cool idea until I found out that like 10 other people where doing that. At least they all turned out very different!

(+1)

It has some pretty unique gameplay, but it was REALLY hard.

DeveloperSubmitted(+1)

Thanks! I agree I made it too hard lol. If you beat it you turn the gravity back on! 

Thanks for trying it out!

Submitted(+1)

At the begging I thought It was like VVVV, but after playing it, I see it has some unique mechanics. Good work, I liked it a lot!

DeveloperSubmitted

Thanks! It also reminds me of VVVVVV. The gameplay is a lot like it and it's also hard!

Did you beat it?

Deleted 2 years ago
DeveloperSubmitted

Thanks! I wish I made it at least a little easier. It's HARD!

Submitted(+1)

Yo nice! I really liked it. The pointless button bit was great! I also liked the how the minitutorials were laid out nice job

DeveloperSubmitted

Thanks! The pointless button is a joke but it also fixes a technical problem lol

Submitted(+1)

Now I must know what it fixed.

DeveloperSubmitted(+1)

Some devices sometimes won't play music until some sort of input is given. (Mouse click or something like that) I wanted music to start right away on the title screen and so that's what the "pointless" button is for. Glad you like it! 

Submitted
Deleted 271 days ago
DeveloperSubmitted

Thanks! You beat it!?

Viewing comments 20 to 1 of 30 · Previous page · First page