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I think it's great with a nice natural introduction of new mechanics over time, but it could really use checkpoints, I'm not sure if I just suck but it wore on my patience to repeat the easier parts over and over just for another shot at whatever I failed at. I think a game like this would warrant multiple rooms with miniature challenges where you only repeat the room in question if you failed instead of the whole ordeal. 

Thank you! I agree that checkpoints would be nice. Sometimes checkpoints can create game breaking glitches so I didn't want to risk that happening after I upload. I'm also glad you like the way I introduce mechanics! I'm also glad you gave suggestions so that way I can do even better next time! Also, you don't stink at it. I just made it too hard.