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A jam submission

We're Already DeadView game page

In a post apocaliptic world you can't kill your enemies... or your friends
Submitted by Shojam — 41 minutes before the deadline

Play game

We're Already Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Design#1263.8813.881

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 35 to 16 of 36 · Next page · Last page
Developer

To anyone trying the game out! It has been pointed out that the game has a mayor bug that stops the game at 5 zombies. This bug has been addressed in this web release. Please try it! http://shojam.github.io/

A perfect 5/7

epic game!

Developer

To the newcomers trying this game! You can save zombies that have been killed by pinning their souls to the enviorment!

Submitted(+1)

Very cool and satisfying game! The art and music worked really well together. At first I thought that the collision detection was a bit off, but that was because I wasn't pointing the spike in the right direction and didn't realize that was how you "grabbed" your friends. It did seem a bit too short, even just for the amount of existing content. Nice work overall! :)

Submitted(+1)

Interesting mechanics! Fun to play with, and allows some nice strategies.

At some point no friend or ennemy appear on the screen anymore. I guess it counts as the end of the game?

Anyway, it's a cool entry. Good job!

Submitted(+1)

Nice art, good music. Took a few to figure out exactly what I was doing.

(+1)

Interesting.

Submitted(+1)

I really love the art style and the idea to stick people to car, but the game is really short, unfortunately (I take some times to understand that I can move too, sorry...) and the demon going for my friend is a really cool and welcome idea to change the flow of the game and make the player re think how he is playing : it's cool ! 

Submitted(+1)

Wasn't quite sure what to do here, so I don't think I got too far. Not sure if it needed a tutorial, or I'm just bad at it haha, I really like the art direction, and the mechanic of stabbing things and then shooting them was really, really satisfying.

Submitted(+1)

It looks, feels and sounds very cool, and I had fun playing (and discovering i could walk into friend and enemies to stab and shoot them in any direction).

After 6 friends though the game stopped spawning friends / enemies, and I delivered all of them away in the car, left alone and forsaken.

I wish there was more (:

(+1)

The game looks really cool and sounds great. I didn't get very far as I'm not great at this sort of play but it was fun and I had a good go at it. I think it needed to be a lot clearer about what the actual goal is, as I know you show it as the first thing when they player presses the mouse, but it isn't obvious that that links up to your score in the top left. Overall a good game, but maybe not my style (but I won't count that against you) :) 

Submitted(+1)

At first i didn't realize that your friends were zombies and so i was just trying to pin everything, lol. i did run into some bugs, like enemies not spawning, and  the game freezing. But overall it was fun!

Submitted(+1)

Cool art and fun idea, but a few glitches. Good luck in the game jam, have fun.

Submitted(+1)

Good game! I wish it were a little harder and you have a few bugs to fix. My game ended because the zombies just stopped spawning. Anyway, I'd be happy to see this expanded with more enemies and more friendly types perhaps.

Submitted(+1)

Great game and excellent execution! Really enjoyed how the game plays really well, with an amazing bgm!
I like how you can skewer enemies and zombies together, a very unique gameplay. sadly sometimes it bugs/glitches(?) whenever i try to hook a zombie on my crossbow it wont get hooked! but aside from that its a great game, a must play! 

(+1)

good job, quite original.

(+1)

fantastic game! Had the best time playing it!!

(+1)

Genial. Me gustaría verlo en una etapa de desarrollo más avanzada!

(+1)

an interesting premise with a promising venture exploring it.

Viewing comments 35 to 16 of 36 · Next page · Last page