Thanks for the feedback! yes you're right, the gameplay needs to be more polished
Recent community posts
A really fun and interesting concept that got executed very well! Really enjoyed it til the end!
The responsiveness of the snake was a little bit hard but once you get used to it, its so easy to play with!
Holy Sheet! THIS IS A VERY GOOD AND POLISHED!
I really enjoyed it!
If only you can make a stage start with all the options unlocked after doing the "tutorial" part-like, It would make the repetitiveness of this game more fun! but still a solid 5/5 for me!
Great concept and nice execution of it! Good job!|
The only problem I had was the very sensitive hitbox! aside from that, everything's good!
(also adding more BGM and levels wouldve made it more fun! but we can only do so much in 48 hrs!)
Nice concept! I just wished the controls were easier like clicking the same number would place it down rather than enter, kinda makes it hard to react with everything. Still had fun tho :) Good work!
Nice concept and idea! The only problem is that my bullet sometimes goes out of bounds also adding some BGM and SFX(hitfeedback) would make the game much more enjoyable! Still a fun game :)
Played thrice! Couldn't get past up to 5M.... I think im bad with management haha, great game tho!
I think rather than having the remaining days above, you could've used Days in Town: (curr day left) since at my first try I thought that was the remaining days and thought I've bugged it out. still had fun tho :)
Thanks for the feedback!
Yeah, I think having a little mechanic on the game and just evading gives a little and repetitive experience, we'll do our best to make the game more fun in the future release! Thanks for trying out the game :)
Thanks for the feedback Njegosh! No not at all, I think I should've improved the touch controls for mobile/touch since your fingers would be blocking the player, that was my mistake! And thanks for trying out the game.
Thanks for the feedback!
Yeah, kinda noticed the text problem after you said it! also it was hard to read on mobile, that was my bad.
Also don't be sad, we'll update the game after the jam so please stay tune!
Thanks for the feedback! Yeah we shouldve made the tutorial longer with basic design and monsters to make the player feel more comfortable in moving the character :)
Thanks for trying out the game!
Nice game! I just wished we cant use the opposite direction or have a cool down on direction changing so it'll be really a nonstop movement! (Was spamming up and down to sometimes stay in the same position, sorry >.<) really fun tho!