Feel free to ask around in mini jam discord server too :)
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Amazing use of theme and limitation with minimalist but effective art. Great design and game play which balances challenge and skill with good difficulty curve. Very creative use of controls. I can see this becoming an amusing mobile game for people looking for hidden treasures.
Great job! People like you make Mini Jam great!
The visuals were pretty good and the music is cool. It's a cool take on the theme - only one crew managing various aspects of the ship. Would be nice to have a smaller ship and a goal.
Very cool game you got here. It's fun to use your gun to propel yourself at a certain direction. You probably don't need to limit the bullets and it is still fun, since the mechanic is a challenge as it is.
Good job on making a few levels too especially for puzzle games. They are hard to make. But you did a good job with each level as they progress in difficulty.
You have some really good looking assets here. the game looks good and the sound effects are nice. I understand how lacking some of the features can be an issue in game jams. we had the same problem too lol.
Nice work! Thanks for sharing!
What do you mean spawn unlimited tiles? What you could do is use dynamic scene loading. It will appear as unlimited but it will load sections at a time, better for RAM but more work for processors
This game looks like it has a lot of planned things going on. There's an actual dialogue system and story. It was confusing at 1st to figure out clicking on the character but you gave nice hints to start the gameplay, good job. But it got confusing again when the funny looking cows started to move and then later the game crashed on the part with hey (i did not even know if i was playing it right lol). I also wish there was sounds.
Thanks for sharing your entry. It has a lot of promise. I am sure you have a great idea here :-D
Very simple game with a really cute art style. The idea was great! I like the thought of duel or show down, dodging bullets and shooting. But I wish you added more mechanics like moving or changing places, more ways to outsmart the enemy than just waiting for them to make a mistake. It got pretty boring waiting for the enemy to get hit. I killed the frog boss lol. Thanks for sharing your entry :-D
Nice entry you got, it even has a win condition and cool retro looking UI. It has some really cool looking retro art and the feel of the game plays really well just like classic Castlevania game. Although I think it needs a more unique core mechanic.
When you upload via the submit button on itch, the upload process also is part of the submission - normally. But i heard that since IGMC is larger scale and higher stakes there was some modifications (code it think) to this jam which may have affected the submission process, but unfortunately some of us found out too late and the time was up. The rules did not specify the actual process of making sure how the game was submitted and it gave instructions that we thought we understood from previous itch game jam submission process (i did 26+ game jams for fun, this is the only game jam that did this to me - which was not fun because i stayed up till 3AM and couldn't sleep for 3 more hours to alleviate the stress, even more LOL!). I enjoyed making my game with my team. I am just disappointed that it wasn't listed on the entries for me to share to my friends and team.
Thanks again for the reply. I am pretty sure you are busy especially with this high stakes jam, so I appreciate that you take the time to reply.
Yup, sounds like we are forced to do something like that. Too bad your brilliant strategy is not mentioned anywhere in the rules but instead learned through terrible experiences like this. Thanks for sharing your great idea!
That is kind of the problem here... because we submitted games on many game jams before so we are familiar with how itch game jams work. So it was quite the surprise and caught a lot of us off guard that the submission system for this jam is different and even if it was mentioned in the rules, it was very vague and not specific enough. It may have been mentioned on Discord but a lot of us were busy working on our game. We submitted before the deadline, followed the rules, submitted the way we submitted on previous game jams, but apparently we got a hoodwinked because of some different systems or settings in place, and not to mention finding out if there is an error is not as easy as it sounds since there is no error message or anything nor any messages of successful submission. It is just disappointing after working so hard and being so stressed.
Thanks for responding.