Really good. Idea and gameplay are top.
The only thing that could improve it for me, would be a small help/tutorial explaining various stuff.
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.369 | 4.369 |
Concept | #2 | 4.545 | 4.545 |
Use of the Limitation | #3 | 4.341 | 4.341 |
Presentation | #5 | 4.341 | 4.341 |
Enjoyment | #5 | 4.250 | 4.250 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Combined Genres
Tetris Puzzle + City builder
Team members
Camilo Abelayras: Art; Myself: code; Kenney: assets and inspiration
Software used
Unity3d, aseprite
Cookies eaten
none, other sugary sources were munched in quantities
I wanted to test this game since we had the preview on Discord and I'm not disappointed.
Nice mechanics, addicting gameplay, clever tetris-like shape.
Just loved it! :)
This is a pretty good entry. the concept, the execution, and the presentation is pretty good. How do you make the area bigger? I really hate those z tiles lol. i kept running out of space later in the game. Great job guys! Thanks for sharing!
Amazing game. The gameplay was completely spot on and the use of the limitation was a genius idea! If you continue working on this after; a rotate UI button would make this game completely touch friendly (which means mobile combatable). Some background music. Something medieval maybe. I personally enjoy particle effects, so when the pieces were destroyed could have used some particle effects for me. Great game, 5 stars for everything for me!
The speed building was very nice. I had trouble doing it with a touchpad, but I still made it pretty far.
This game simultaneously stressed me out, and excited me to no end. I found myself cursing and screaming both in enjoyment and despair. The range of emotions that I evoked from this experience leads me to believe it can only have been crafted by a devious mastermind. Good Game
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