Thanks - I’m glad you liked it!
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For the record the “tips” are just the side-effects that apply when score by reaching the pink circles. I think you mean the rotating “fire” squares that come out the back of your bike as one of the many side-effects!
Glad you managed to enjoy it somewhat though :D
Cool mechanic with some smooth presentation :)
I totally missed how to get it started with the arrows - but luckily I saw you explaining that in the comments so I managed to get in and have fun :D
Wow - thanks :D
Glad you had fun with the side-effects! I’m pretty naff at surviving ?sdrawkcab too- especially when the world is spinning!
Happy the controls didn’t mess you up too much. I think it might be the combination of phsyics-based movement and compass-based movement; maybe it would have been better if it had controlled more like a bike (left/right to steer).
Nice little puzzler. I did run into a few bugs (accidentally throwing things through the walls and getting frozen by the potion?!), but it’s a quick jam and I got through them and had fun so :D
Cute platformer - and once I’ve got used to the controls it had a pretty nice difficulty :)
I did like that all the platforms were linked to the music track, but the track was a bit long to become all that familiar with so it did make it hard to know when the purples were going to go/come back!
Hah- awesome arcade fun :)
It is a bit slow to get started - which is great for the first run, but a bit annoying once you’ve crashed a few cars already and are just waiting for the easy ones to go past again.
I like the concept and I think the presentation is pretty cute.
Although I found that it was super sensitive to where the control points were on the timeline, which made it really fiddly. Maybe if the controls snapped to the timeline it’d be a bit easier to setup?