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Freezex

201
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A member registered Oct 09, 2020 · View creator page →

Creator of

Recent community posts

Go get that knowledge!

that is a really great suggestion. Nothing like that even came to mind when I was making it!

There is an accuracy score on that game. :)

I tried to make the feather cursor shaped so it was intuitive. I guess I could have done better there. 
thanks for the feedback

cutscene was cute. I hit play and nothing happened. Tried a couple times with no luck 

That’s not bad! I’m sure you could beat it with another play through (There are over 200 randomized questions)

A combination of both. The majority of the parrot facts came from my knowledge, since my wife and I run a bird rescue and usually deal with tons of parrots. 
The other facts were just googled. I don’t think I ever need to know that ostriches lay the largest eggs of any bird, grow the heaviest, run the fastest, and are 9 feet tall, but here we are!

There is a slo mo?!

I think I just expected to slightly fall over time. It felt like more of a float than a fly

Noted. And score adjusted on replay :)

I wasn't sure what to do. I can only walk and jump. Didn't seem like anything I was doing did damage

I found a loophole by just spamming the bird button. I didn't care about scraps, and since there was no downside to guessing wrong it was more efficient.

I had fun. The art was good and the concept was unique. Well done

That's a really good score! Was that your first attempt?

This art is next level.
Level design is good, but a bit hard to follow at times. Took me a while to find out I had to dash ALL the way up. Since we just learned that mechanic, I didn't expect to use it so much in a short period of time.

Overall really solid game. I had fun playing it. Great job!

Concept was unique. I like the shifting day/night cycle. Shitting on my enemies was pretty cool too.

Took a bit to get used to the double pendulum movement, but once I got it it was game on! This was so much fun. Concept was super unique. I had a blast. Well done!

Time dilation is such an amazing concept. Well done

I think it might be broken? No matter what buttons I hit nothing really happened. My money went up, and my heat. But I stopped after $10000 and 500 heat

I think I'm just bad at this game. Couldn't get past the 5 red guys on the floor

Very cute. I didn't see a reason to use more than a single chirp. The tornados were a cool *twist*

Your pixel art is next level. Movement was a little unintuitive, but easy to grasp after a couple of fumbles.

Maybe it's because I'm using a trackpad, but the sensitivity was crazy! Still fun to try to hit the rings. 

Love the art style. Game was a bit too hard for me

Good work. I love these types of games. 

I feel like the gameplay was a bit slow. Maybe less health or more damage on hit would have helped here

Definitely possible. I added it, but it made the game nearly impossible. I'm sure if I had more time I could have made the moons more attracted to their home planet or something. 

I love idle games so instantly thumbs up. 
Im slightly sad that the goal is to get an exact number. I get it, but personally I would rather an endless game. 

Took me a couple tries thanks to RNG, but eventually I got a 18*20*17*15

It’s a good concept. 
Yellow and Green are very similar and not colorblind friendly. 
a randomized track could be cool if you develop this further, or even just multiple levels

Good work!

Simple and fun concept. 

Yellow and green are very close and not very colorblind friendly. 

My best score was 5 due to being colorblind lol

Good work!

The grandma art is.. something. Definitely not bad. 

Gameplay is simple but enjoyable. My best score is 10 and I’m not sure if that’s good or not. 

Containers shouldn’t be moveable. 

Great work!

Very nice visuals. Nice core mechanics as well. A little slow for my tastes just waiting for red to come up.
Also, the yellow and green aren't very colorblind friendly.

Overall, enjoyable but slow paced.

Visuals were very nice. Game was a bit short, since the magician didn't work. Cool concept

Not going to lie, it took me longer than I'd like to admit. 
I also didn't expect a boss.
I got really unlucky with spawns sometimes, so it would be cool if there was a minimum spawn distance.
Well done!

The art style is really cute.
I was unsure what to do at first, until I realized you are supposed to pick 2 options.
Does what the character say matter or just the math expression?

https://itch.io/jam/mini-jam-183-calculations/rate/3512345

Thanks! I wish I could find a better “bouncing” noise, but I couldn’t so that throws off the atmosphere a little bit. Glad you liked it though! :)

Thank you! My buddy Joseph has done all my music. He does really nice stuff. Since breakout is an easier game to make, I spent a decent chunk of time trying to get the visuals decent. 

Thanks! Fun fact: the bubbles in the background were done first as an attempt at “bubble-like movement”. Glad you liked! :)

Thanks! This is the first jam I’ve done where the limitation didn’t really affect my pre-planned idea. 

Thank you! Yeah, I was going to make an animation of the bubble coming out of the platform, but didn’t have time. I only had a day and a half due to some bad planning on my part. Glad you liked it though! :)

Ahh understood. I didn't think that far into it :P