Glad you liked it! :) I tried to be clever and make it so that the invert automatically configured itself in the first level but its clearly some issues there to iron out still.
The Kunk
Creator of
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Quite enjoyed it, I was definitely too greedy and was trying way too much to thread the needle with my $10 bid lol. I did find that selling animals was just more reliable than breeding as I never seemed to ever get my hands on animals of differing genders consitently enough so I would just sell them for a profit immediately.
Art style was cute and I appreciated all the names for the competetor bidders.
Had fun with your wheel of curses blinding and making my eyes bleed back to back repeatedly lol. Heres mine.
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720317#post-16444505
I think the way the curses are tied to the phone numbers took a short bit to wrap my head around but once I figured it out it was a nice little puzzle / management game. I liked that the numbers were different each time so you can't just memorise it all though I did end up getting a few back to back which helped me win on my second run. Nicely done.
10 / 10 would be rage baited again.
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720317#post-16444505
A fun gravity manipulation game that just needs a few tweeks here and there I think.
I enjoyed looking at the levels and trying to find ways around it by slipping past meteors or by using the money shot in precise ways to get me places that I shouldn't have. One suggestion I might make is to make the money shot go in the direction towards the mouse as it felt quite tough to use when you shot at high speeds. Other than that I had a blast :)
Very nice game you got there.
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720317
Was jumpscared by the leaderboard and decided I needed to get at least one first place ranking of the time of writing.
Overall its a very solid game with the visuals being a standout part for me, though I noticed that the game tended to lag a fair bit on the larger levels which kinda messed up some of my aiming and shooting.
Other than just the lag its a very nice game, well done :)
I propose a trade offer
I rate yours, you rate mine.
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720317
A fun escalating game that I think could see more expansion on the skill tree for more upgrades, maybe one where throwing the dice at enemies does things?
Also I noticed it began lagging when I was earning alot of gold at the end but that just added to the power fantasy I'd say.
The visuals, audio, and vibes of this game are absolutely top notch though, nice job! :)
I'm mostly certain mine is in 3D, I havent checked in a while so it might have reverted to 2D while I wasn't looking.
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720317
Had a fun little crack rolling around on the floor of your assylum.
o b l i g a t o r y g a m e p l u g
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720317
Reminds me of the time I broke out of a hostpital and mercilessly and without thinking curled up into a ball and slaughtered all the staff who where trying to inject me with medicine by rolling into them, good times.
A very pretty game that I feel could do with just a little more meat on the bones mechanics wise. I just feel that there litterally isn't any downside to just rolling around everwhere and bulldozing all the enemies down.
Overall I quite enjoyed being a mental patient again. Would love to revisit this if it was expanded.
A cute game that has potential to be added onto and polished I'd say. Theres room here to have more strategy in where your segments go by maybe making segments that dont do anything but rather affect the values of other segments you have.
additionally the perks are wildly unbalanced as the healing and sheilds are perfectly fine but simply outclassed by the extra spins that let you just wail on enemies if you go for an all offence build.
Overall I enjoyed it and would love to see the idea expanded upon. :)
A cute game that has potential to be added onto and polished I'd say. Theres room here to have more strategy in where your segments go by maybe making segments that dont do anything but rather affect the values of other segments you have.
additionally the perks are wildly unbalanced as the healing and sheilds are perfectly fine but simply outclassed by the extra spins that let you just wail on enemies if you go for an all offence build.
Overall I enjoyed it and would love to see the idea expanded upon. :)
Brilliant little game, I did have some trouble reading the current state of the fight and couldn't see any indicator of if I was winning or losing as most of my fights took quite a while and there was one where I just beat them to death in like three seconds.
My run did unfortunately come a sad end where my special man, not a fish, decided he didnt want to win his fight when his foe fell and remained still, forever, never moving ever again.
The vibes this game has is amazing but I feel it would massively improve with some polish and indicators of whats happening. But otherwise nice :)
Brilliant little game with the only nitpicks I can find being stuff like sometimes text is a bit hard to read on the bright backgounds but thats just a nitpick.
The mechanics are nice and finely tuned and I enjoyed the agressive chair spinning to assert yourself to escape social situations and I love the audio and vocals done for it all, only addition I would make is that you could just slam into your coworkers before they can engage you in small talk but thats just a me thing :p
Thanks for the feedback!
This is my first time packaging with Unreal as I'm more used to Unity with solo projects and I was more focused on getting menus, saves, and the automatic Y axis setting to make the experience smoother overall.
As for the polish, yeah absolutely. I was focused on the functionality of everything first and was saving polish such as niagra for the lightning and throwing arc as pushes but day 1 bug fixes was a priority such as the respawning not working and somehow forgetting to make a restart button. ¯\_(ツ)_/¯
But I'm glad you found it fun to play 😊




