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Dakhaimie

69
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2
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A member registered Nov 22, 2020 · View creator page →

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Fun and stressing. Love it!

Really nice idea!

Quite interesting. I had the feeling to play a Lemmings-ish game :)

Music a bit loud but really enjoyable!

I have difficulties by switching from Z to X and X to Z and the difference of speed betwenn the frogs and the robot made me often lost my herd, but I had a nice time playing this game!

Thank you for your feedback!

Agreed, more sounds would be better, but I have to admit that sounds/music are always the last thing I implement in my games... which can kill the games's enjoyment ;)

Simple but REALLY clever way to have only 1 level!!! Beating yourself is both raging and joyful.

The music is nice, but not sure it fits your game. And I would advise to have a higher difference of color between the platforms and the background as it is sometimes difficult to see the difference :) 

Thanks!

Simple game but really enjoyable!

And the musics fits perfectly with the speed of the game!!!

Thanks for your feedback!

It was the first time I was making a platform genre game and it has been difficult to me to make it playable and every cell to be reachable my the character :)

That was unexpected... art style is nice, music pretty cool (even if it would turn me crazy after more than 10 minutes :)) and the idea to switch between different "weapons" depending on the flies you ate is just perfect!

Few points for improvement: we can get stuck in the thin platforms, when jumping through them, but not going high enough... And the lerp on the camera migh be too high: I once died in the swamp even before the camera was on it :)

Wacky concepts are my favorite (but you still need to have a certain level of consistency :)).

I fully agree we should be able to jump through thin platforms... but well... first time I was making a platform genre kind of game and I didn't have the time to find out how to do it. I'll learn it next time I'll do a platform game :)

Pretty nice game! The idea is fun, the colors are pretty and the art style is cute.

Even if the kind of ennemies evolve, the game turns out to be a bit repetitive after a while.

Some ideas of improvement: being able to go faster, the ennemies could destroy the constructions, use the collected start to purchase improvement (going faster, pulling the construction faster from the pool, etc).

Thanks you for testing my game :)

Interesting way of having only one level.

But I suck at this kind of game and can't survive more than 5s once the second stork arrives... :)

Really cool game who made me play again and again!

I just think it would have been nice to explain we need to drag and drop the ennemies, once colored to the turrets to improve them, as it took me a bit of time to understand that :)

Oh, and maybe also indicate the turret level, to know which ones to upgrade first :)

Thanks, I've tried to take all your comment in consideration and amended the game in consequences (updated game already online) :)

Hi. I took your comment in account and now the questions are bigger and have their own "Screen" you can access with the Right Mouse Button :)

Thank you! :)

Pretty nice! I love the background story, the humour. Even for none native English, the hints are easy enough to understand and find that thief! Nice job!

(1 edit)

I didn't even think of increasing the difficulties with  longer and longer words!

But I'll keep it in mind now!

Edit: The size of the answer will now grow up depending on how many riddles/questions you've already solved.

(1 edit)

I agree with you. I was able to play in full screen when loading the game, but not anymore...

Edit: You can now play in full screen!

Nice idea. However, putting just one letter on gold or gem, even without forming a real word works fine :)

By the way, thanks for your feedback. First time I heard of this music issue, I'll investigate on it!

I'm taking in account all your comments for the next jam :)

Sweet, beautiful, refreshing, easy but so relaxing. Really nice job!

The concept is pretty cool and forces us to use the 2 halves of our brain.

I think the game would be even more enjoyable if the speed was lower at the beginning, just to get use to the command, and then going faster and faster :)

Ok, this game confirms I bad playing at pool. But nice concept and just looking a those ballon animals rolling everywere was fun!

I wanted to test this game since we had the preview  on Discord and I'm not disappointed.

Nice mechanics, addicting gameplay, clever tetris-like shape.

Just loved it! :)

Thank you for this feedback.

I agree I should have made a more agressive difficulty curve but didn't due both to time and to my knowledge limitation so far ;)

Thank you very much!!!

I love it. A reinvented snake game. The music is so pretty, the design is simple but just perfect. Oh, and this sound when you lose (an apple being bitten) was a brilliant idea!!!

Awesome music fitting the nice design, a simple game but mechanics making it both frustrating and addictive!

Huuuum. I like the idea and the mechanic. But I had a real hard time trying to manage the wing and found it frustating to move only 1 cm at the time :)

Nice design and idea. Maybe a bit too hard to play due to the gravity applied to the angel. But that's a minor detail.

The explosions are amazing and really nice!!!

I've just got lost when there were too many fireworks at the same time since it was impossible to differeneciate the fireworks from the explosions :)

That made me think of the movie "Rubber"

That was unexpected. Really awesome design, a simple but matching mechanic, a beautiful music.

I guess this is more a narrative game than anything else, but really cute to play with!

This cloud clearly enjoy its job!

I think we should know how many souls are on the clouds, since we have a limitation to 3 souls, but they are all at the same place, so can't know if there are 1, 2 or 3 souls :).

And I guess a bit more difficulty would be awesome (the imps are not agressive enough to be a threat)

I loved the concept of using coins (the pig's life) to kill the ennemies.

A really simple game, simple mechanics, but a nice design and a lot of fun!!!

The idea is nice. I guess having some updates or new kind of fireballs ould make the game more exciting. The music is pretty.

I believe you have used different visual assets with different resolution (angel, wand and portal) which make a lack of coherence. I would have loved all the assets to be pixel art with the same resolution than the angel :)