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Genesis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 3.941 | 3.941 |
Enjoyment | #3 | 3.706 | 3.706 |
Overall | #4 | 3.750 | 3.750 |
Use of the Limitation | #6 | 3.941 | 3.941 |
Presentation | #19 | 3.412 | 3.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me! Hi! I got the cool music from newgrounds and got the creators names and links in the description.
Software used
Unity engine, Krita, online sound cutters, freesound.
Cookies eaten
-2, dont ask.
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Comments
I love it. A reinvented snake game. The music is so pretty, the design is simple but just perfect. Oh, and this sound when you lose (an apple being bitten) was a brilliant idea!!!
Thank you!! Im so happy to see you liked it, I like to add small details to make the game more interactive if I have time, and it adds so much to make the game fell great.
Thank you for playing!
Fun game! I enjoyed a lot of the little effects on the same such as the apple falling on the main menu. The only thing I ran into was that sometimes the snake's head would spin the long way to get to a direction or would wiggle back and forth. If you wanted to keep building, some sort of progression would be nice, or at least a high score functionality.
Thanks for the feedback,im glad my atention to smaller details payed of, also there is a high score function but its only visible when you lose, i didnt want to take more space using ui.
And yeah, i know about the problems you mentioned, These might have been fixed if i only had more time.
thanks for playing!
Hi!
The concept is really interesting and really similar to mine. The difference is mine is a platformer game where you are the Apple tricked by the Devil.
Fun to play, but it sometimes feels repetitive. Overall, I liked it.
Please check my game, too. That's one of my first games, and I am trying to get all the feedback I can.
thanks!
also i already checked your game, see my comments here.
Pretty interesting concept. I think that this game would be a lot more enjoyable though if there was some kind of progression system or something. It gets a bit repetitive after a little while. Other than that I think that it would be a pretty fun mobile game!
Yeah, The gameplay lacks and does get repetitive, i totaly agree, also yeah it would be a good mobile time waster, Maybe il take the challange and add mobile controls,!
I love the concept!
The only problem I see is that the snake and apple are too big, so its easy to run out of room to escape.
Thank you for the feedback, and yeah i know about this problem, i wanted it to be like the original "snake" game, where at the end you just get a snake that fills the whole room, but maybe it happends to fast here.
I love how you did a twist of the simple snake game. It's very fun and addictive to escape the snake.
Thank you!
Nice turn of screw you did there using the genesis mith and the snake game. pretty fun idea and simple concept that works pretty well
Thank you, its nice to hear you enjoyed it.
Fun idea, fits the limitation really well. After the snake becomes long the game gets really hard.
It would be cool if the snake would also eat coins and grow that way. Would give you more intent to grab those coins quickly :)
Wow, Cool idea! I think it could really fit the game! thanks for the sujestion!
Simple, but interesting and very fun! I really like the difficulty and how it seems easy at first until the snake grows really large. The reference to the theme is also a quite nice.
Thank you! I like to try to make my games easy to learn but hard to master, Its nice to hear that you felt that way!
I like that you need to figure out how to trick the snake into going the other way otherwise it will catch up with you pretty quickly. Fun game.
Thank you! I was worried it was too easy to avoid the snake and that he was to predictable, but i guess it worked out!
Cool concept of inverted snake. Nice graphic and realization. But little heaven theme ;d
Thanks, I invisioned it with more lore connected to the Gan eden story, but ended up with a small arcady game instead 😆