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A jam submission

Storm night (at the forest)[INCOMPLETE]View game page

Keep the fire alive in order to survive
Submitted by solroo — 8 hours, 12 minutes before the deadline

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Storm night (at the forest)[INCOMPLETE]'s page


CriteriaRankScore*Raw Score

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members

Software used
Unity3d, Paint.Net, Audacity

Cookies eaten
no cookies, but quite some Easter chocolate.

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The audio here for me was a great seller of the atmosphere. The gameplay mechanic was pretty solid however I would possibly increase the brightness a little as it may be a bit too dark? or.. maybe it was too cramped, I'm unsure.. the unsettling cramped nature adds to the horror but also it bothered me having trees to close. Great job on the game, I hope to see this upgraded over time! :) 


hey, thanks for testing it!
The darkness was supposed to be the core component of the game (sound becoming noisier as the storm arrived) but  I agree that ended very badly solved... i knew i was gonna only work 1 day but still extended the scope too much.

Thank you again for the feedback, i hope i will have the time to return to it after the LD.


You have some really good looking assets here. the game looks good and the sound effects are nice. I understand how lacking some of the features can be an issue in game jams. we had the same problem too lol.

Nice work! Thanks for sharing!


That hex lighting effect is so cool!


i like the way youve done the top down camera angle, and the game is interesting, the art is good but there doesn't seem to be a clear objective other than to keep the fire going, communicating to the player what they are meant to do would really help to improve this game, some subtle music would also be welcome, overall good game!


Thank you for the feedback!
Honestly, I did not finish this submission as I wanted, even though I ended up submitting it, it is very incomplete.

If at some point i do a revision of it, i will apply your suggestions, thanks again :)