What engine or language are you guys planning on using?
I might use PICO-8 or Game-Maker Studio
If anyone wants to team up, Hit me up!
Disable threading in asset_library settings. There is a standing bug: https://github.com/godotengine/godot/issues/3662
for anyone who likes lua or using love2D i made a little starter kit for this jam
here is a download from love2D forum
I usually work with Unity, but in this case I would probably go with PhaserJS... it's much easier and lightweight for this kind of games imho.
Would love to participate btw, but I will never have time to create a full game on my own this year :(
If anyone wants to team up I would love to take care of the music and sfxs for a submission (I am quite good with LSDJ on an actual Gameboy, if we want to go for an authentic sound :) ).
PM me if you are interested (email is on my profile page).
Good luck to everybody!
i started a crappy ruby lib to assemble roms on osx. https://github.com/rkachowski/rubygb
this will give me a reason to update it and make it suck less
Here, have a template: https://gist.github.com/iamgreaser/9cccd24dd4519a0ae95240d8b8eeb252