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A member registered Dec 30, 2014 · View creator page →

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I downloaded this game through SideQuest and really enjoyed it! Looking forward to seeing how this develops.

Hmm. I'll have to restart then.

Can you get stuff back from Angus once you have given something to him?

You can, but it's very difficult! XD

I was running out of time at the end, and when I implemented health I made it so that killing enemies also boosted your health one. To die, you have to let yourself get hit 3 times without hitting an enemy with a bullet. With auto firing, it's very difficult.

Thanks for playing my game! It's not complete at all, but I had fun making it.

From what I've seen, it's just the resolution and colors that matter.

*High Fives*

I will probably be using Haxe and Kha with a touch of my own engine code.

Well... that's a really good point. So far it feels like I'm making really good progress though. We'll see if it's in a usable state by the time the Jam rolls around :)

I am using Haxe and Kha to make this engine, and so I'm using hscript ( a more limited version of Haxe ) for my IDE. This is mostly out of convenience. If I decide to keep working on this I may switch to a different language.

I have just uploaded my current progress to Github. There's still a lot of work that needs to be done.

Yeah, it probably won't be out there that soon. But I'm having fun making it, and I've made better progress than I would have expected.

I'm currently trying to make something similar to the pico 8, but with gameboy limitations, for the jam. Would this be in the spirit of the jam?