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A member registered May 28, 2016 · View creator page →

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Thanks. :D 

Fun little game, but didn't have a lot of use for the slow down mechanic. 

Very ambitious idea for a jam. I like the way you literally just unwind the action when you exit pause mode. Sort of like a tape. I would've loved some background noise, chattering prisoners or something.

Love it! Great concept, super presentation. Weird thing on macOS: The game starts in fullscreen, but then jumps back to teensy-tiny window mode. I can maximize it afterwards though. XD

I am partial to the presentation (nice ghosts sounds!), but I was a bit lost, tbh. I feel like the the two modes could've been better distinguished. 

It's so dark and I don't think there were sprites for the keys? I sort of had to fumble around for them. 

Great entry! Fantastic implementation of the limitation and I like the minimal use of sound. Really gets you focused on the puzzles. Well done! 

I had my fun, even though I never quite managed to get comfortable with the keyboard controls. I'll try in again with a controller to see if that's better.

And yeah, the sounds do get annoying fast. 

Oh boy, I’m sorry. That’s definitely not how it’s supposed to work. As fas as I can tell it has something to do with the way Windows handles High DPI Displays. I was able to reproduce the issue on my machine while Windows was running in a VM this morning. There’s a setting (Display -> Advanced Scaling Settings -> Let Windows try to fix apps so they’re not blurry) that seems to fix the size *and* controls (don't know how that works, tbh), but it was somehow only available when booted into Windows proper (Maybe a driver thing?). The resolution is supposed to be 800 x 1600.

Again, I’m sorry.

I love it! Super short games are my jam.

The lag was rough, but once I got over that, I really enjoyed it.

Yesss, this is fantastic! I had a blast running around shooting at the minions.

You captured the LCD feeling perfectly, well done.

Yes. That is the "end". 

Pew Aaaa is the one that stuck with me as well. Grade-A nonsense.

I love the sound design, but the controls are a bit too finicky for my taste.

I made it to the end and there's a bunch of neat ideas in here. I like it a lot. "We are the plot guard" is hysterical.

This is so perfect! Absolutely love it.

I feel like there is more bad than good here. Cute idea, but the execution isn't working for me.

It's pretty awesome. I have that song stuck in my head now.

Windows XP wallpaper is a nice touch, though.

I think this is spot on. The art is a-dor-able! I would like to see this as a bigger game.

This is brilliant. 

Hard to control, vulgar, and just the right amount of ridiculousness. A really good bad game.

I don't think it's bad at all and I had fun playing it. Is that a positive? A negative? This jam is hard to rate.

I'm going with C++ and SFML.

I probably should make it a little faster (it was even slower when I started.). Thanks for the feedback, appreciate it! :)