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A jam submission

Little SoulView game page

A bullet hell game where the lower your health, the more damage you do.
Submitted by GreenBoxGames — 7 minutes, 51 seconds before the deadline
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Little Soul's itch.io page

Results

CriteriaRankScore*Raw Score
DESIGN#64.3254.325
VISUALS#74.6384.638
OVERALL#74.4004.400
SOUNDS#134.0004.000
THEME#184.2004.200
MUSIC#194.1004.100
INNOVATION#913.7253.725

Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 47 to 28 of 68 · Next page · Previous page · First page · Last page
Submitted(+1)

Awesome game, fitting the theme amazing! The graphics and difficulty reminded me of something like hyper light drifter. The high risk-reward mechanic really made it feel exciting. The only thing I missed during playtime was some form of mini-map. Due to the minimalistic design, it was hard to differentiate between different area's already visited or not. Amazing work, this could be fitted into a full game I believe!

Submitted(+1)

A very fun little game!

The core mecanic works really well and brings good layers of depth to the gameplay, forcing you to always shift between offense and recover.

I especially like the minimalist yet very effective artstyle :) The shooting animations are sooo juicy haha

Cheers on congrats on the game ! 

Well done

Submitted(+1)

Wow, very cool game! The minimalistic art and gameplay fit perfectly within the jam's theme. Really enjoyed your SFX and music as well! I was a little confused at the first part when it forced me to right click to reload health/ammo. I did that, but guess it required me to fill the bars all the way. I eventually figured it out, but got hung up on that simple task for some reason. Everything else felt very smooth and quite fun! Good work!

Would appreciate you checking out my game too!

Submitted(+1)

Beautiful art well done !

Submitted(+1)

Really beautiful art and good music but it's really different experience to play a bullet hell game without spamming bullets.

Submitted(+1)

really nice color scheme and a beautiful metroidvania game to explore, but keep in mind that the browser version lags, not sure if the download does tho, anyways this was quite a refreshing and calm experience well at least until the enemies show up, but still calm. I will totally see this as a full game with this really smart main mechanic well done.    

Submitted(+1)

I guess this is the best game I have played in this Jam so far.

I like the SFX, they come along with the graphics - minimalistic but great. The colors are beautiful as well and the way we charge the power and destroy things, it is satisfying.

Congratulations!

Submitted(+1)

Very good game, nice art. This is one of my favourites games in this jam

Submitted(+1)

I'll start off by saying this is probably my favourite game of the jam.

I love the simple minimalist art style, along with the aesthetic and the music of the of the game as it creates a really nice atmosphere. 

I really liked the enemies as well, they were all pretty distinct and their attacks were just the right speed that dodging  them  was possible but you could still get hit if you aren't paying attention enough, so if you get hit it's the players fault rather than it be some bullshit fast projectile. It would've been cool to see three different bosses but seeing as it is a jam I honestly can't complain as I think the boss in the game is designed really well.

What elevates this above other games where 'less health does more damage' is that the health and damage is linked to ammo. I think this is good because it dynamically changes the playstyle of the player from offensive to evasive depending on how much ammo they have. Overall, a great idea and execution of the jam's theme.

One question I have though is that I noticed that there was two sort of cross hairs, the small diamond one and the big rotating square one.  Would your attack do more damage if the diamond was inside the square or am I imagining things?

Once again, I really enjoyed this game, five stars all round. It would be cool to see it expanded to add more puzzles  and mechanic that build upon what you've made here. Amazing job!

Developer(+1)

Thank you for this incredible response! Yeah the extra crosshair was supposed to be an extra aim indicator and didn't boost damage, It wasn't really supposed to lock onto the mouse like that but I didn't end up having time to fix it lol. Again thank you for the amazing response.

Submitted(+1)

Yo, this game is great! Love the art style and how polished it was. Excellent work!

Submitted

Incredibly polished game for a 7 days jam! The art is amazing.

I can't even find negative points, exept maybe some minor detail like the lack of sound effect when the weapon is fully charged or the need for a minimap or objective pointer.

Submitted

Amazing. Love the minimalistic design and control scheme. It was very effective in bringing focus to the gameplay. Great enemies and level design. Very immersive as well :D

Submitted(+1)

Well done!

Submitted

This is just out right mind blowing. The minimalist art just plays so well with the game! Loved the innovative idea and the mechanics. This game is definitely worth expanding. Keep up the amazing work!

Developer(+1)

Thank you!

Submitted(+1)

This is incredible! I've seen a lot of other games try the "Less health more damage" idea but this is by far the best I've played. I love the way you tie health, damage, and ammo together. Maybe a dash and faster pace gameplay could make it more fun. This visuals are also simple and stylized. Great Job!

Developer(+1)

Thank you for your feedback! Yeah I agree, adding a dash would help with the flow of the gameplay

Submitted(+1)

Oh my gosh this is amazing. I love it ;-;

Developer

Thank you :)

Submitted (1 edit) (+1)

A really great game! The visual style is simple, but with an author's twist. The main game mechanics are interesting and resemble the health and attack system of the hollow knight.

Submitted(+1)

This game feels and looks really great! The fights were really good and had me on my toes from time to time! Super awesome game!

Developer

Thanks!

Submitted(+1)

Really cool! loved the art and gameplay especially the attack and charge-up animations. Reminded me of hyperlight drifter in a way. The only issue I had was there were some intense slowdowns at times maybe from the inability of the bosses to pathfind around obstacles?

Developer(+1)

Thank you! Yeah I really have to fix the lag in the boss fights.

Submitted(+1)

This game gets my firs 5 star across the board. Wow. Everything is well communicated, balanced, beautiful. If I had to ask for SOMETHING maybe  health bar on enemies so I could know how much damage (aka how much life I need) to do to them. But again, I really loved everything about this. Seriously incredible work, file this under stuff I'd like to see a bigger game made from.

Developer

Thank you! Yeah after the amazing response I've gotten I'll hopefully be continuing to work on it

Viewing comments 47 to 28 of 68 · Next page · Previous page · First page · Last page